Quote:
Originally Posted by psychonic
When temporarily overriding gamedata, it's preferable to put your custom gamedata in a dir named 'custom' in the gamedata dir and then remove it when it is no longer necessary. See the header in the SM gamedata files for more info.
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Hi psychonic, thats what i have been told to do until the fix is released.
is the sdkhook gamedata/ engine.ep2v.txt updated now?
If yes, thats awesome then
you guys deserve a big thx from us all we appreciate your hard work.