I've updated the version to 0.4.
This will fix the issue raised above and adds a set of new natives.
Code:
native Steam_SetRule(String:key[], String:value[]);
native Steam_ClearRules();
native bool:Steam_AddMasterServer(String:serverAddress[]);
native bool:Steam_RemoveMasterServer(String:serverAddress[]);
native Steam_GetNumMasterServers();
native Steam_GetMasterServerAddress(server, String:serverAddress[], maxlength);
The Windows build is tested but Linux hasn't been yet.
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