Thread: [Help / Support] Removing client print and HUD messages.
View Single Post
MeRcyLeZZ
Veteran Member
Join Date: Dec 2007
Old 10-17-2011 , 00:57   Re: Removing client print and HUD messages.
Reply With Quote #2

1- Disable zp50_hud_info.amxx in plugins .ini

2- Go to zp50_main_menu.sma and edit:
Code:
// Welcome Message Task public task_welcome_msg() {     zp_colored_print(0, "==== ^x04Zombie Plague %s^x01 ====", ZP_VERSION_STR_LONG)     zp_colored_print(0, "%L", LANG_PLAYER, "NOTICE_INFO1") }

3- I think you can use client-side command "hideradar", but they would be able to turn it back on (maybe also do the alias trick to block it...)

4- Try this:
Code:
#include <amxmodx> public plugin_init() {     register_message(get_user_msgid("TextMsg"), "message_textmsg") } public message_textmsg(msgid, msgdest, msgargs) {     new message[32]     get_msg_arg_string(2, message, charsmax(message))         if (equal(message, "#Weapon_Cannot_Be_Dropped")         return PLUGIN_HANDLED         return PLUGIN_CONTINUE }
__________________

Last edited by MeRcyLeZZ; 10-17-2011 at 01:03.
MeRcyLeZZ is offline