View Single Post
Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 10-12-2011 , 10:56   Re: SourceMod 1.4 nearing completion. Translators needed.
#10

"Further enhanced TF2 support for developers" Any advanced notice as to what this means? For example, I'd love to know if you added vote support for TF2's votes (but it'd mean I've been wasting my time writing an extension for it).

Also, are there any major changes for Extension developers (other than the addition of HintMsg to IGameHelpers)? For that matter, is it possible to add the different text locations for TextMsg as constants in IGameHelpers so we don't have to either include them directly or include HL2SDK's (non-public) game/shared/shareddefs.h ? (Whoops, I should probably file a bug report requesting this. I can't from work, though).

As a reminder, those values are:
Code:
#define HUD_PRINTNOTIFY        1
#define HUD_PRINTCONSOLE    2
#define HUD_PRINTTALK        3
#define HUD_PRINTCENTER        4
__________________
Not currently working on SourceMod plugin development.

Last edited by Powerlord; 10-12-2011 at 10:58.
Powerlord is offline