use the following
Stripper:Source config can play hl2dm coop maps
Code:
;;EXAMPLE - remove all physics props
;remove:
;{
;"classname" "/prop_physics.*/"
;}
;;EXAMPLE - replace all garbage cans with a hostage
;modify:
;{
; match:
; {
; "model" "models/props_junk/garbage_metalcan002a.mdl"
; "classname" "prop_physics_multiplayer"
; }
; replace:
; {
; "classname" "hostage_entity"
; }
; delete:
; {
; "model" "models/props_junk/garbage_metalcan002a.mdl"
; }
; insert:
; {
; "scale" "0.99"
; }
;}
modify:
{
match:
{
"classname" "info_player_combine"
}
replace:
{
"classname" "info_player_terrorist"
}
}
modify:
{
match:
{
"classname" "info_player_deathmatch"
}
replace:
{
"classname" "info_player_counterterrorist"
}
}
modify:
{
match:
{
"classname" "weapon_rpg"
}
replace:
{
"classname" "weapon_awp"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "weapon_shotgun"
}
replace:
{
"classname" "weapon_m3"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "weapon_357"
}
replace:
{
"classname" "weapon_deagle"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "weapon_ar2"
}
replace:
{
"classname" "weapon_ak47"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "weapon_pistol"
}
replace:
{
"classname" "weapon_usp"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "weapon_smg1"
}
replace:
{
"classname" "weapon_mp5navy"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "weapon_crossbow"
}
replace:
{
"classname" "weapon_famas"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "weapon_crowbar"
}
replace:
{
"classname" "weapon_knife"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "item_ammo_smg1_grenade"
}
replace:
{
"classname" "weapon_hegrenade"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "weapon_frag"
}
replace:
{
"classname" "weapon_hegrenade"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "weapon_stunstick"
}
replace:
{
"classname" "weapon_knife"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "item_box_buckshot"
}
replace:
{
"classname" "ammo_buckshot"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "item_ammo_crossbow"
}
replace:
{
"classname" "ammo_338mag"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "item_ammo_crossbow"
}
replace:
{
"classname" "ammo_57mm"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "item_rpg_round"
}
replace:
{
"classname" "ammo_338mag"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "item_ammo_ar2_altfire"
}
replace:
{
"classname" "ammo_762mm"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "item_ammo_smg1"
}
replace:
{
"classname" "ammo_556mm"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "item_ammo_smg1_large"
}
replace:
{
"classname" "ammo_556mm"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "item_ammo_357_large"
}
replace:
{
"classname" "ammo_50ae"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "item_ammo_357"
}
replace:
{
"classname" "ammo_50ae"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "weapon_slam"
}
replace:
{
"classname" "weapon_hegrenade"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "item_ammo_pistol"
}
replace:
{
"classname" "ammo_45acp"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "item_ammo_pistol_large"
}
replace:
{
"classname" "ammo_45acp"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "item_ammo_ar2"
}
replace:
{
"classname" "ammo_9mm"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "item_ammo_ar2_large"
}
replace:
{
"classname" "ammo_9mm"
}
insert:
{
"mm_respawn" "1"
}
}
modify:
{
match:
{
"classname" "func_recharge"
}
replace:
{
"classname" "item_suitcharger"
}
}