Updated to 1.2.0.
Added models. They aren't too heavy ;).
Thanks to smithy, S-LoW and d0nn (See first post to see why). They helped a lot with model implementation.
Also, tip of the day : if you don't reboot your client CS: S, it will consider that it has the models precached, even if they were deleted after download. I nearly lost 3 hours trying to find why I was seeing invisible people 1 time on 2...
Also configs (.cfg) can prevent switching effectively from icon to model (i.e. admin change CVars ingame but they will apply on map change; and configs executed just before mapstart =
).
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