Quote:
Originally Posted by Jelle
The way it is now it just checks if user has galil and does nothing, and if user has deagle it sets both deagle and galil model on the deagle.
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That's actually wrong. Right now it does this:
Code:
if(get_user_weapon(index) == CSW_GALIL)
{
if(get_user_weapon(index) == CSW_DEAGLE)
{
//Code
}
}
Anyways, the snippet you provided afterwards is correct.
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