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Thrawn2
Veteran Member
Join Date: Apr 2009
Old 04-23-2011 , 08:09   Re: [TF2] MGEMod (v0.0.5, 4/9/11)
Reply With Quote #14

Quote:
Originally Posted by r3dw3r3w0lf View Post
I don't see much of any point in releasing this mod in my opinion. It can be used for 1v1's and practice but we have a few servers for that unless we use it for clan practice servers. hmm...
Not every mod is made specifically for you.
There are people who have many servers for that.
They are all glad this has been released (well it has been before, not just on this site).

Furthermore, many developers could learn a lot from this plugin and the way it handles some things. As can this plugin learn a lot from other developers.

You are making no sense. Mods for clans belong here as well as mods for public players.
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