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!beaconpls
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databomb
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Join Date: Jun 2009
Location: california
04-16-2011 , 16:08 Re: !beaconpls
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I won't pick apart each line yet since you're not done. Some things you should consider adding:
A repeatable timer that starts OnMapStart and goes till the map ends
A global boolean array of size MAXPLAYERS+1 to tell if someone has bought a beacon
A way to get rid of beacons (likely avenues: map end, or hook the player_death event)
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