i mean when i change the count over the server.cfg as it should be
l4d2_limit_melee" "2"
i cannot change it over the server.cfg, everytime when i use a other count then 1 he says me when i puck up a weapon: "the maximum number of 0 melee weapons is enforced".
So i use a compiled version, with a other WC_iLimitCount and this works.
For me its not a problem, but other people they download the plugin they are dont know.
That what i mean with compatible, that it works normally to change over the server.cfg, sorry for my unfortunate choice of words.
i've tryed the new version in your main post, the errors are fixed, thanks.