Thread: GeoIPCity
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supergreg
Senior Member
Join Date: Jul 2007
Location: Oslo, Norway
Old 02-09-2011 , 00:43   Re: [EXTENSION] GeoIPCity
Reply With Quote #34

Hey and thanks for a useful extension. I like how it trades a bit extra memory for huge speed improvements. I tried to add this to a L4D2-server now, and it seems to work fine, I see messages in server console regarding both GeoIP and GeoIPCity. My problem is that neither {PLAYERREGION} nor {PLAYERCITY} yields any output. My question is what do I check, where do I start debugging?

from cannounce_settings.txt, admins block:
"playerjoin" "{GREEN}{PLAYERNAME} {DEFAULT}({LIGHTGREEN}{PLAYERTYPE}{DEFAULT}) connected from {GREEN}{PLAYERCOUNTRY} {DEFAULT}({LIGHTGREEN}{PLAYERCITY}-{PLAYERREGION}{DEFAULT})"

This gives a line like this: "... from France (-)"

Any hints appreciated. Thanks.
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