Quote:
Originally Posted by sinblaster
Thanks for that info mate its an important piece of info. I tried that and the result wasnt very desirable, obviously there is care needed in the original draft. basically it would rule out allot of effects for instance. Shadezz I really don't think I have the time nor do I like the idea of being restricted but at least some of the info I asked for could help whoever has time.
PNG
[IMG]http://img641.**************/img641/2765/blockshealer2.png[/IMG]
BMP 256
[IMG]http://img5.**************/img5/5261/blockszu.png[/IMG]
gradients being the most obvious loss, which could be overcome with 256 color choices in filters but leaves very little effect.
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If he took your png image and implemented it into the model, it would look worse than the 256 color bmp.
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