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eraserhead
Veteran Member
Join Date: Nov 2009
Old 12-17-2010 , 06:59   Re: [TF2] Equipment manager 1.1.6 (09/23/09)
Reply With Quote #1568

There are two whitelists. Read this. Also: which models are you testing with? Do they have .dep files?

Quote:
Originally Posted by laufer View Post
YAHOOO!!! Guyz, I got it!

Listen up, darklord123. This is my story of success
What I did to make hats WORK:

1. I've set up dedicated tf2 server (clue word is DEDICATED here). May be this can be tested on in-game option CREATE SERVER - I dunno - but these thing are NOT SAME! How to set dedicated server is easy to find in Internet.

2. I installed sourcemod, metamod and EquipmentManager. That was easy. But sill I had NO hat!

3. I set offsets as it said here (I tested on windows xp). Yepeee!!! Hat! But... only unlockables.

4. What is it? Huge ERROR word over my head than I put on not-original hat! Answer is here. Yes! Pure whitelists! Even if sv_pure is 0! But also I added to whitelist.cfg some strings to use Zuko,s hat set (Zuko, man, you really ROCKit! Tnx!). Here they are:
PHP Code:
    "add"         "models\rss-custom\..."       //     allow_from_disk+check_crc
    
"add"         "models\cpc\..."           //     allow_from_disk+check_crc

    
"add"         "materials\models\rss-custom\..."     //   allow_from_disk+check_crc
    
"add"         "materials\models\cpc\..."       //     allow_from_disk+check_crc 
I dunno if it works without them and if they necessary - I just did what said here on forum.

5. Restart server.

And thats all. As Damizean (REALLY cool man!) says - Enjoy!

p.s. Damizean, other wise guys, please make some kind of FAQ about this wonderful plugin! Use my foolish but useful experience. I've read almost all posts here - it took 3 days (I had to work same time) !! %( Its hard to live without FAQ ((
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