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Detect real player disconnects (not map change)
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bl4nk
SourceMod Developer
Join Date: Jul 2007
11-29-2010 , 16:21 Re: Detect map ending before OnMapEnd()?
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I'm pretty sure OnClientDisconnect() fires on every map change, however the "player_disconnect" event only fires when a client truly disconnects.
[edit]
Beaten. Damn you, exvel.
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