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More Flexible HUD Msg
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Voi
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Join Date: Sep 2006
Location: Gdansk, Poland
10-13-2010 , 14:26 Re: More Flexible HUD Msg
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7
Quote:
Originally Posted by
Exolent[jNr]
Loop through players and format the message by ML, then pass the message to the function.
I'm not sure how to do what you say. Could you provide an explanation or example ? Obviously I want each message sent to one player only.
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