Quote:
Originally Posted by Arkshine
Look, you have already your answer (yours) and you still ask. You are talking about a notation which has already been discussed elsewhere. You can find plenty of references like HLSDK or HLSDK:S. I'm not sure to understand why you insist on that, you should well aware it doesn't matter and pawn != c/c++.
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I was wondering because I never seen anyone using
m_ for members of enumeration. While
Pawn is not
C/C++, its enumeration reminds of
C/C++' structures. The question is also related to enumerations, which is what this thread is all about. Sorry that my question didn't look good enough for you to answer (answer well).
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