Quote:
Originally Posted by blissend
An old bug in TF2 maybe other source games is that if you do forget to reset the gravity to 800 before map change the grenades/stickies from the demoman class will still be in sync with the prior maps gravity. Same with ragdolls.
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It's an old annoying bug in CSS too. I wonder, when VALVe is going to fix this.
It would be good, if this plugin could reset gravity before mapchange only, even during a forced mapchange at any time.