So far its hard to tell. health bounties are being printed to chat, Increments of health per player killing player are rising properly for the bounty i.e 5 health added for kill. Players appear to be getting the bounties awarded. I have to test it more.
My issue here is at the moment I am testing with bots and my ping is 400. (dont ask its always high due to rim and congestion)
First error in log is as follows.
Code:
L 08/22/2010 - 10:48:56: [SM] Native "GetClientFrags" reported: Client index 0 is invalid
I will spend some more time on it today asap.
We have en election in Australia this weekend for Prime Minister and we look like weve ended up with a hung parliment. Its not good.
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