Quote:
Originally Posted by yellowblood
Thanks for your comments, I was really happy to read them
The low ceiling (it's added in octagon_a5 too) is there to prevent players from abusing the fall damage. It happened a lot when a player pushed an enemy up in the air so he would die out of fall damage.
I know low gravity can be fun, and I didn't think about it... maybe you can help me finding a new way of preventing this abuse? watered floor isn't an option
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Its less noticable in Octagon, I think the difference with Spacebox is that you can see there is space up there, that there is no way you can escape 'the box', so you really notice when you hit that ceiling. I didn't even know Octagon had a ceiling, shows how closely I was looking.