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Whosat
Senior Member
Join Date: Nov 2007
Location: Singapore
Old 06-06-2010 , 06:09   Re: [L4D1/2] bebop - additional coop players (20+ players possible)
Reply With Quote #123

Missing two lines in the source file which prevents compilation with logging turned off.

Before line 102 (LogToFile(logfilepath, "PLUGIN_LOAD -> NOTICE: gamemode is COOP. hooking events...");), add

#if LOG_ENABLED

and after that line 102, add

#endif
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