Thread: No kill plugin
View Single Post
CrazymFer
Junior Member
Join Date: Aug 2004
Old 06-08-2005 , 17:08  
Reply With Quote #5

ROFL... i have a great one... as long as everyone uses their mouse:
Code:
amx_execall unbind mouse1

Of course, this would be a problem after the map change... But then you just do another execall and rebind their mouse1 to +attack.

This would be the evil admin's way of enforcing the no kill rule.
CrazymFer is offline
Send a message via AIM to CrazymFer