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Pescoxa
Member
Join Date: Dec 2009
Old 05-16-2010 , 23:07   Re: [L4D2] Anti-Runner System
Reply With Quote #41

NEW VERSION - 2.5 - * UPDATED ON 05/25/2010 *

COPIED TO A NEW THREAD:
http://forums.alliedmods.net/showthread.php?t=149197


CHANGELOG:

2.5
* New modes are supported (all modes that use doors - including realism vs (mutation12));
* CVAR to Enable or Disable plugin;
* Menu to Enable or Disable plugin (changes CVAR);
* Messages are displayed only when plugin is enabled;
* General bug fixes.

2.4
* Lot of issues were made - discontinued.

2.3
* Fixed translation bug that deny selecting KeyMan on the second time;
* Added cvar with the version

2.2.1
* Translation Support: pt-br and us-en;
* Changed how the plugin detects when a player left safe area;
* Changed Timer Variable name - causing StopTimer invalid handle error;

TODO:

* Nothing

NOTE:

About the translation... Feel free to correct me! But let me know them!

Hope you like!
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_sm_anti-runner.sp - 1073 views - 26.5 KB)
File Type: txt l4d2_sm_anti-runner.phrases.txt (3.8 KB, 459 views)

Last edited by Pescoxa; 02-03-2011 at 13:49. Reason: Redirect
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