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DJ_WEST
Senior Member
Join Date: Jul 2005
Location: Russian Federation
Old 05-12-2010 , 07:58   Re: [L4D & L4D2] Incapped Meds munch
Reply With Quote #58

AtomicStryker, you can change type of progress bar, which see the player. I think use type, which is displayed when a player revived by another player look much better than randomly message.

In SetupProgressBar function try:
Code:
SetEntPropEnt(client, Prop_Send, "m_reviveOwner", client)
In KillProgressBar function:
Code:
SetEntPropEnt(client, Prop_Send, "m_reviveOwner", 0)
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