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untalented893
Senior Member
Join Date: Oct 2009
Old 04-30-2010 , 17:19   Re: Stripper:Source (1.2.1, L4D2 + Perf Improvements)
Reply With Quote #636

Quote:
Originally Posted by AtomicStryker View Post
There you go, ive added a convar for active gamemodes.

l4d2_routing_gamemodes (default "versus,teamversus,mutation12")



Ive also updated the Carnival Maps with the missing Addons fixes Skap did and removed my most epic cheese tower from the carnival finale - they fixed the corners. But i left the tables and Speakers in to offer Infected more spawnspots. Oh and i also changed the route Blockers to be nonexistent in all cases until the Plugin tells them to start being.
I love you atomic. I think I'll keep the tower though

EDIT: Has the scripting in the CFG files changed due to route blockers not spawning until the plugin tells them to? Will I have to change the scripts in my custom CFG files to make this work?

DOUBLE EDIT: It seems the plugin isn't getting fired anymore in versus. I entered l4d2_routing_gamemodes and the result was "versus,teamversus,mutation12" Also just tried entering it as "versus". Still isn't getting triggered after leaving the saferoom.

Last edited by untalented893; 04-30-2010 at 17:54.
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