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:
[L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
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AtomicStryker
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Join Date: Apr 2009
Location: Teutonia!!
03-25-2010 , 18:39 Re: [L4D/L4D2] Incapped Grenade (Pipe/Molotov/Vomitjar)
#
40
PHP Code:
HookSingleEntityOutput
(
i_Ent
,
"OnCompletion"
,
EntityOutput
:
OnSceneCompletion
,
true
)
By the way i tested this and it isnt fired. You dont need to clean up the scene entities, l4d2 does that by itself.
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