jonny, thanks for the updates... no errors.
You are the man!!
I noticed in your l4d_medkit_fullhealt.sp plugin you mentioned something about a "defib fix for bebop"... seems to be a common bug with bebop...
But that can't be fixed, right?...
Its the same as witches attacking main player and not the clone.
I'm running l4dtools/bebop and the whole suite of plugins you've made!
Keep it up!
Quote:
Originally Posted by Ghosthree3
May I ask how do you use the next campaign command? Also, if you are going to support it, you should make it it's own thread, it's much easier to find XD
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Just load the plugin up. No cvars in cfg necessary.