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satannuts
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Join Date: Jan 2010
Old 01-27-2010 , 18:00   Re: [L4D2] Loot of Zombies
Reply With Quote #10

jonny, thanks for the updates... no errors.
You are the man!!

I noticed in your l4d_medkit_fullhealt.sp plugin you mentioned something about a "defib fix for bebop"... seems to be a common bug with bebop...
But that can't be fixed, right?...
Its the same as witches attacking main player and not the clone.

I'm running l4dtools/bebop and the whole suite of plugins you've made!
Keep it up!

Quote:
Originally Posted by Ghosthree3 View Post
May I ask how do you use the next campaign command? Also, if you are going to support it, you should make it it's own thread, it's much easier to find XD
Just load the plugin up. No cvars in cfg necessary.
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