Yeah thought about that but that fact is the attributes for tf_weapon_sword are :
PHP Code:
"attributes"
{
"crit mod disabled"
{"attribute_class" "mult_crit_chance"
"value" "0"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-25"
}
}
And it's not sufficient to have the same effects.
I'm currently reading everything if the tf2 items help page but i can't find what would work to clone the effect
EDIT :
Have another 'problem' with my maths ( it begins to getting late ). Here's my prob :
Code lines :
PHP Code:
"73"
{
"name" "weapon burn time increased"
"attribute_class" "mult_wpn_burntime"
"attribute_name" "Minor increase to burn time"
"min_value" "1.05"
"max_value" "1.15"
"description_string" #Attrib_WpnBurnTime_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
}
And
PHP Code:
"74"
{
"name" "weapon burn time ireduced"
"attribute_class" "mult_wpn_burntime"
"attribute_name" "Minor reduction to burn time"
"min_value" "0.95"
"max_value" "0.7"
"description_string"#Attrib_WpnBurnTime_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
}
I want to put on my weapon an attribute that reduces burning duration by 20% on myself. But when i'm using the attribute 74, it appears like "20% burn duration" in red. ( cant get a -XX% with this one )
When using The attribute 73, it gaves me "+-20% burn duration" in blue. But it means that my target will burn longer if my weapon is a Flamethrower.
So which attribute will i have to use and which value to have on my weapon "-20% burn duration" ( When burning, i'll burn for 20% shorter time )
I perfectly know i would find the clue later after a good night but i have to finish this one tonight
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