Okay I decided to do some extra research because I know I have seen the spawn functionality I was speaking of before in another plugin and it is BAILOPAN's DM plugin
http://forums.alliedmods.net/showthread.php?p=507959
the key part of Bailopan's respawn is this bit of configuration:
Code:
// Sets the CS:S DM spawn method.
// "none" -- Spawn at the normal map spawn points.
// "preset" -- Spawn at a random point from a config file.
// --
// Default: "preset"
cssdm_spawn_method "preset"
Because his plugin is written in modules I would install the feature to implement this but on our server we like the following setting that would not work if we used Bailopans plugin..
Code:
// Respawn player as a zombie. [Dependency: zr_respawn]
// Default: "1"
zr_respawn_team_zombie "0"
by doing this when a player dies as a zombie they respawn as a human, this means humans can essentially cure the infection by slaying the zombie.. it creates a more even playing field and a longer game which in a full server is a lot of fun..
by implementing bailopans plugin without recoding it I would not be able to do this as players that die a zombie will respawn as a zombie..
All in all I understand if this does not stand high, if so i will just get our coder to do a workaround for us. But I'm sure with Bailopans permission he would be happy to let you use the code quoting him, that is what it's open source for
Cole