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Ace1564
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Join Date: Dec 2008
Old 12-16-2009 , 06:42   Re: L4D - L4D Painter
Reply With Quote #50

Quote:
Originally Posted by Guinn View Post
I am unable to follow what you are saying on L4D2. Does this work? Are Special Infected invisible? What do I need to do to make it work?

* upload the files listed in this thread

* start your server, this will create a config file in your cfg folder named l4dpainter.cfg
(location: left4dead2/left4dead2/cfg)

* look for the following lines and make the following changes:

// Render mode of colored peoples.
// -
// Default: "3"
// Minimum: "0.000000"
// Maximum: "10.000000"
sm_l4d_painter_render_mode "0"

// RGB Value for coach. Usage: "R G B" or "-1 -1 -1" to do nothing.
// -
// Default: "0 0 0"
sm_l4d_painter_coach "255 255 255"

// RGB Value for ellis. Usage: "R G B" or "-1 -1 -1" to do nothing.
// -
// Default: "0 255 0"
sm_l4d_painter_ellis "255 255 255"

// RGB Value for rochelle. Usage: "R G B" or "-1 -1 -1" to do nothing.
// -
// Default: "255 0 0"
sm_l4d_painter_rochelle "255 255 255"

// RGB Value for nick. Usage: "R G B" or "-1 -1 -1" to do nothing.
// -
// Default: "0 0 255"
sm_l4d_painter_nick "255 255 255"

These changes was needed by server i have no idea why but after i made these corrections, the characters are all displaying correct colors.

The tank is green like hulk, with no invisibilty of any kind.

My servers are on a linux box

I hope this help you in yours...

Last edited by Ace1564; 12-16-2009 at 06:45.
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