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Posts Made By:
nea
Forum:
Suggestions / Requests
03-16-2017, 13:08
Replies:
4
[REQ] Admin who plugin *
Views:
2,701
Posted By
nea
Re: [REQ] Admin who plugin *
in my compiler MAX_PLAYERS Already Defined..
i will add it in case that not defined in other compilers
Edited.
You Wrong.. giGot Saves Number of Grades in File
So i can use it in loop
and...
Forum:
Suggestions / Requests
03-15-2017, 17:59
Replies:
6
VIP Plugin 3.0 Add Shotgun ?
Views:
1,504
Posted By
nea
Re: VIP Plugin 3.0 Add Shotgun ?
I tested and work.
Forum:
Suggestions / Requests
03-15-2017, 17:56
Replies:
12
i need help with color chat (simple)
Views:
1,984
Posted By
nea
Re: i need help with color chat (simple)
Can u give me all code of adminvote
because in my version is different
Forum:
Suggestions / Requests
03-15-2017, 17:27
Replies:
12
i need help with color chat (simple)
Views:
1,984
Posted By
nea
Re: i need help with color chat (simple)
because 'say nextmap' not hooked by plugin this plugin, the plugin who hook it is nextmap.amxx
u can edit this message in nextmap.amxx
here's the code u can change in nextmap.sma
..
public...
Forum:
Suggestions / Requests
03-15-2017, 17:14
Replies:
6
VIP Plugin 3.0 Add Shotgun ?
Views:
1,504
Posted By
nea
Re: VIP Plugin 3.0 Add Shotgun ?
Sry , forget remove '}' in line 322
#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
static const COLOR[] = "^x04" //green
Forum:
Suggestions / Requests
03-15-2017, 15:44
Replies:
12
i need help with color chat (simple)
Views:
1,984
Posted By
nea
Re: i need help with color chat (simple)
Calm down guys..
mm.. i don't know why u want to print it .. but here's it :
if (get_pcvar_num(cvar_endOfMapVote))
{
formatex(nextMap, sizeof(nextMap)-1, "[not yet voted...
Forum:
Suggestions / Requests
03-15-2017, 15:33
Replies:
6
VIP Plugin 3.0 Add Shotgun ?
Views:
1,504
Posted By
nea
Re: VIP Plugin 3.0 Add Shotgun ?
Try :
#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
Forum:
Suggestions / Requests
03-15-2017, 15:21
Replies:
6
How to create/add a admin in MySQL
Views:
1,241
Posted By
nea
Re: How to create/add a admin in MySQL
Anyway plugin will create the table if not exist ..
so here's photo how to add admin manual :
About My Contact Steam : akami20
Forum:
Suggestions / Requests
03-15-2017, 09:03
Replies:
6
How to create/add a admin in MySQL
Views:
1,241
Posted By
nea
Re: How to create/add a admin in MySQL
i know that u have it , i want to know if server really connected with mysql?
if yes , so just use amx_addadmin from server console,or make a new query in table admins and add ur self for example...
Forum:
Suggestions / Requests
03-14-2017, 21:32
Replies:
6
How to create/add a admin in MySQL
Views:
1,241
Posted By
nea
Re: How to create/add a admin in MySQL
u don't need to add them manual in ur database
use amx_addadmin and he will add it for u
Command Parameters :
but if u want to edit it from database :
make a table with name 'admins' or...
Forum:
Suggestions / Requests
03-14-2017, 19:08
Replies:
3
Want a small plugin check in details
Views:
1,123
Posted By
nea
Re: Want a small plugin check in details
Try :
#include <amxmodx>
#include <fakemeta>
new gCurrentRound=0
new szCurrentRound[30]
new bool:_1sthalf_ended=false
new g_pcvar_rounds,reset_time
public plugin_init( ) { ...
Forum:
Suggestions / Requests
03-14-2017, 16:46
Replies:
4
[REQ] Admin who plugin *
Views:
2,701
Posted By
nea
Re: [REQ] Admin who plugin *
sorry for late
Plugin Code :
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <nvault>
Forum:
Scripting Help
03-14-2017, 12:20
Replies:
9
player touch player with register_touch
Views:
2,432
Posted By
nea
Re: player touch player with register_touch
what about this idea?
u can get 1 touch every 0.5 second between two player
#include < amxmodx >
#include < engine >
new gOldTouch[33][33]
new Float:gDiff = 0.5 // Difference Between two...
Forum:
Suggestions / Requests
03-14-2017, 01:06
Replies:
4
[REQ] Just Answer please
Views:
917
Posted By
nea
Re: [REQ] Just Answer please
u can just change ur music name , so other servers can't run it without knowing his name of couse
Forum:
Suggestions / Requests
03-14-2017, 00:59
Replies:
4
Solved
''Real'' hide words in chat.
Views:
773
Posted By
nea
Re: ''Real'' hide words in chat.
Try This..
#include < amxmodx >
public plugin_init( )
{
register_plugin( "Hide Slash Commands", "1.0.0", "Kreation" );
register_clcmd( "say", "CmdSay" );
...
Forum:
Suggestions / Requests
03-11-2017, 22:04
Replies:
8
Looking for a coder to code a captains plugin
Views:
2,872
Posted By
nea
Re: Looking for a coder to code a captains plugin
I think this idea is already
https://forums.alliedmods.net/showthread.php?t=217539
Forum:
Scripting Help
03-10-2017, 13:56
Replies:
12
Solved
This Way is Good For Get Client Dead?
Views:
1,710
Posted By
nea
Re: This Way is Good For Get Client Dead?
I See .. Thank you :)
Forum:
Scripting Help
03-10-2017, 12:36
Replies:
32
[HELP] Force grenade throw?
Views:
4,926
Posted By
nea
Re: [HELP] Force grenade throw?
client_cmd not working on BOTS
Ham Modules Can Force Bots To Attack
Forum:
Scripting Help
03-10-2017, 12:16
Replies:
12
Solved
This Way is Good For Get Client Dead?
Views:
1,710
Posted By
nea
Re: This Way is Good For Get Client Dead?
Aha,So it will work just only when the plugin was the first when hooking this message.. ok thank you
Thank you too :)
Forum:
Scripting Help
03-10-2017, 11:43
Replies:
12
Solved
This Way is Good For Get Client Dead?
Views:
1,710
Posted By
nea
Re: This Way is Good For Get Client Dead?
mm.. im not talking about checking user alive/dead..im talking about using it as event
for simple purpose..
And 'DeathMsg' Not Detect Client When Be Killed By C4 Explode in 'Counter-Strike'
But...
Forum:
Scripting Help
03-10-2017, 11:15
Replies:
32
[HELP] Force grenade throw?
Views:
4,926
Posted By
nea
Re: [HELP] Force grenade throw?
Try This :
#include <amxmodx>
#include <hamsandwich>
#include <engine>
#define PLUGIN "Force Drop smokegrenade"
#define VERSION "1.0"
#define AUTHOR "Nea"
Forum:
Scripting Help
03-10-2017, 10:06
Replies:
12
Solved
This Way is Good For Get Client Dead?
Views:
1,710
Posted By
nea
Re: This Way is Good For Get Client Dead?
as i said :
and dead cache is just for example
ex :
#include <amxmodx>
new g_IsDead=0
public plugin_init()
Forum:
Scripting Help
03-10-2017, 08:05
Replies:
12
Solved
This Way is Good For Get Client Dead?
Views:
1,710
Posted By
nea
This Way is Good For Get Client Dead?
Hello i was wonder if this way can get client dead probably without any mistake
that i use register_message for "ScoreAttrib" and check if the flag was dead and else mean he's alive
for example...
Forum:
New Plugin Submissions
02-06-2017, 12:03
Replies:
277
Admin Prefixes V4.0 by m0skVi4a ;]
Views:
270,960
Posted By
nea
Re: Admin Prefixes V4.0 by m0skVi4a ;]
Hello ,
i have faced a -small- problem with plugin..
he not update the new prefix whenever player/admin flags changed..
and another idea i want from u to add for plugin
that make some...
Showing results 1 to 24 of 24
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