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Posts Made By:
187Ghost187
Forum:
Approved Plugins
06-14-2010, 17:32
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,850
Posted By
187Ghost187
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Sup everyone, I'm back and coding.
To bushmastercreep - Making new pokemon is very simple, Adding names and skills to them is a simple edit in the .config files after it's been loaded on the...
Forum:
Approved Plugins
07-13-2009, 08:41
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,850
Posted By
187Ghost187
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
It doesn't have to be something you edited in those files, you couldof edited something else and it's causing them to come up, the most common mistake people make when editing data is they make a...
Forum:
Approved Plugins
07-12-2009, 12:15
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,850
Posted By
187Ghost187
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
1. Adding new pokemon is simple if you pay attention to the different files and there comments, EMP did make sure it was comprehendable.
2. The error's are from something you've changed that you...
Forum:
Approved Plugins
07-08-2009, 01:54
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,850
Posted By
187Ghost187
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
//only admins with rcon access can change other peoples pokemon
#define RCON_POKEADMINS 0
oppsss lol
Forum:
Approved Plugins
07-07-2009, 12:52
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,850
Posted By
187Ghost187
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
In admin.inl you're wanting to change the givepoke command from players[MAX_PLAYERS] to a single id I believe, I'll run through it in a bit and check
Forum:
Approved Plugins
07-05-2009, 00:48
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,850
Posted By
187Ghost187
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
admin.inl
{
//Admin Console Commands
register_pokeadmincmd("givepoke","admin_givepoke",ADMIN_KICK,"<nick | @TEAM | @ALL> <pokemon name> <level> - gives players a pokemon");
...
Forum:
Approved Plugins
06-30-2009, 03:54
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,850
Posted By
187Ghost187
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Should pay a bit more attention dude "t" is for items you want to have traded in to oak for another item...example and this is why I said pay attention...
Bike_Voucher 5000 q t Bicycle "Exchange...
Forum:
Approved Plugins
06-27-2009, 21:16
Replies:
1,026
Deagles' Map Management 3.23
Views:
723,715
Posted By
187Ghost187
Re: Deagles' Map Management 3.23
you add the cvar to amxx.cfg and it'll execute it every map so at the bottom of the file after you see amx_statsx_freeze you'd put..
// Default value: -2.0
amx_statsx_freeze -2.0
dmap_mapsnum...
Forum:
Approved Plugins
06-23-2009, 18:26
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,850
Posted By
187Ghost187
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Did you make sure to add all the pokemod files ? all sounds/sprites in there correct folders ?
Forum:
Approved Plugins
06-11-2009, 14:45
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,850
Posted By
187Ghost187
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Obvious question to ask, Did you re-compile the plugin after you made the changes ?
Forum:
Approved Plugins
06-10-2009, 13:46
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,850
Posted By
187Ghost187
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
The Legendary Birds and Mew/Mewtwo already have the special pokemon flag which is "y" which is used for
//if a special pokemon is going to be in a pokeball on the ground,
//this is the chance...
Forum:
General
06-09-2009, 11:38
Replies:
4
how i can make the players use my skins??
Views:
1,202
Posted By
187Ghost187
Re: how i can make the players use my skins??
http://forums.alliedmods.net/showthread.php?t=21086
That wasn't hard to find at all...
Forum:
Approved Plugins
06-09-2009, 01:50
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,850
Posted By
187Ghost187
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Ok I've been running the mod a couple days now and have gotten quite a few error's, I've asked others if they had the problems but to no luck so here we go...
Version = PokeMod 1.2.3RC2test
I...
Forum:
Scripting Help
06-07-2009, 13:41
Replies:
8
Motd windows
Views:
2,554
Posted By
187Ghost187
Re: Motd windows
Problem is [Solved]. Was my noobie mistake when adding the line back in, I was forgetting to add the body[8] in the static and just to show what I mean
{
static stats[8], stats2[4],...
Forum:
Scripting Help
06-07-2009, 07:16
Replies:
62
Chat print help.
Views:
10,566
Posted By
187Ghost187
Re: Chat print help.
Please use the tag's when posting code and the command you're looking for is client_print
[PHP]client_print(id, print_chat, "Your Message", ThingstoShowInMessage)
Where id is, that's where you...
Forum:
Scripting Help
06-07-2009, 06:48
Replies:
8
Motd windows
Views:
2,554
Posted By
187Ghost187
Re: Motd windows
That's definately not right, I already have PlayerName[32] in the code earlier on, and get_user_stats2 works fine, it's the normal get_user_stats I'm unsure of, Kills/Deaths, ACC, EFF all show as 0,...
Forum:
Approved Plugins
06-07-2009, 06:43
Replies:
86
Mortal Kombat Miscstats
Views:
104,902
Posted By
187Ghost187
Re: Mortal Kombat Miscstats
I looked through the sma for ya, I noticed there's 2 things that weren't on decongamco's list, Player Name is no big but..
server_cmd(g_addStast, "Player Name", "PlayerName")
...
Forum:
Scripting Help
06-06-2009, 17:03
Replies:
8
Motd windows
Views:
2,554
Posted By
187Ghost187
Re: Motd windows
Fixed, my apoligizes
Forum:
Scripting Help
06-06-2009, 12:45
Replies:
8
Motd windows
Views:
2,554
Posted By
187Ghost187
Re: Motd windows
No, no. I'm making an motd window INSIDE of my plugin, here I've done it now, it's functioning but not complete and I've used the code from Alka's new_style_rank to get it together
public...
Forum:
Off-Topic
06-06-2009, 05:43
Replies:
3,311
The Now playing thread (music)
Views:
938,065
Posted By
187Ghost187
Re: The Now playing thread (music)
Now Playing: UVERworld - D-technolife
(Bleach FTW)
Forum:
Scripting Help
06-06-2009, 05:33
Replies:
8
Motd windows
Views:
2,554
Posted By
187Ghost187
Motd windows
I have recently just started learning to code and thanks to the xp mod TUT's and alittle help from EMP I have got my first project, a custom rank. Working, but atm it's using ShowHud to display the...
Forum:
Approved Plugins
06-02-2009, 20:15
Replies:
1,328
BF2 Rank Mod 1.5.5 [4/21/11] (pRED*)
Views:
797,682
Posted By
187Ghost187
Re: BF2 Rank Mod 1.5.1 [4/18/09] (pRED*)
In the .sma
Here (http://www.amxmodx.org/funcwiki.php?go=module&id=1#const_admin) for the Admin Level Constants
Forum:
Approved Plugins
05-29-2009, 12:08
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,850
Posted By
187Ghost187
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
You should really try searching the forums for your answers before making a post.
Forum:
Approved Plugins
05-29-2009, 10:50
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,850
Posted By
187Ghost187
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Alright....Didn't know I did anything yet but I'll accept the thanks lol
Forum:
Approved Plugins
05-29-2009, 10:43
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,850
Posted By
187Ghost187
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
The problem is more then likely something you've changed from before compiling
What version are you using ? What edits did you try to make ?
Showing results 1 to 25 of 26
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