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Posts Made By:
eewokney
Forum:
Suggestions / Requests
01-24-2008, 02:01
Replies:
7
Hero Idea: Portal
Views:
2,427
Posted By
eewokney
Re: Hero Idea: Portal
how about a hero that can make 2 teleport's which are linked to each other
Forum:
Scripting Help
01-12-2008, 03:03
Replies:
7
[help] making menu to buy godmode stuff
Views:
2,143
Posted By
eewokney
Re: [help] making menu to buy godmode stuff
this is what i now have, it doesnt work, what is it?:
#include <amxmodx>
#include <cstrike>
#include <fun>
public plugin_init()
{
register_clcmd( "say /commands","ShowMenu", -1, "Shows...
Forum:
Scripting Help
01-11-2008, 14:07
Replies:
13
ad sound to bankscript
Views:
2,747
Posted By
eewokney
Re: ad sound to bankscript
Ty that works and ty for the fast response ! ! ! ! + karma i gues :D
Forum:
Scripting Help
01-11-2008, 13:09
Replies:
13
ad sound to bankscript
Views:
2,747
Posted By
eewokney
Re: ad sound to bankscript
this was the last thing i tried:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
new bank[33]
new configfile[200]
new authid[33][32]
Forum:
Scripting Help
01-08-2008, 12:42
Replies:
7
[help] making menu to buy godmode stuff
Views:
2,143
Posted By
eewokney
Re: [help] making menu to buy godmode stuff
is it client_cmd(id, "say help")
????
Forum:
Scripting Help
01-08-2008, 12:41
Replies:
13
ad sound to bankscript
Views:
2,747
Posted By
eewokney
Re: ad sound to bankscript
cause lolhax said so, in my starting topic i used client_cmd
Forum:
Scripting Help
01-08-2008, 12:17
Replies:
13
ad sound to bankscript
Views:
2,747
Posted By
eewokney
Re: ad sound to bankscript
server_cmd(id, "spk misc/coin05.wav") didnt worked either, how should it work?
Forum:
Scripting Help
01-06-2008, 08:02
Replies:
13
ad sound to bankscript
Views:
2,747
Posted By
eewokney
Re: ad sound to bankscript
the .sma i try to modify: http://forums.alliedmods.net/attachment.php?attachmentid=4061&d=1199540931
i got the coin05.wav in the misc folder but there is no .zmtp copy of it, do i need to do that...
Forum:
Suggestions / Requests
01-06-2008, 01:12
Replies:
4
Skeletor, monster do more dmg?
Views:
1,403
Posted By
eewokney
Re: Skeletor, monster do more dmg?
ahhh ty i gues that would work :)
Forum:
Scripting Help
01-05-2008, 16:30
Replies:
13
ad sound to bankscript
Views:
2,747
Posted By
eewokney
ad sound to bankscript
ey, im using the CS Bank plugin (http://forums.alliedmods.net/showthread.php?t=18617)
what i wanna do is when you take a widraw from the bank that a sound is played :)
the sound is called...
Forum:
Suggestions / Requests
01-05-2008, 14:27
Replies:
4
Skeletor, monster do more dmg?
Views:
1,403
Posted By
eewokney
Re: Skeletor, monster do more dmg?
i got cstrike\addons\monsters\config whit 3 files
-precache.cfg
-sample_mapname.cfg
-skill.cfg
in skill.cfg there are monster names and the ammount of dmg on a attack, (i think the mosnters...
Forum:
Suggestions / Requests
01-05-2008, 11:29
Replies:
4
Skeletor, monster do more dmg?
Views:
1,403
Posted By
eewokney
Skeletor, monster do more dmg?
hi, is it possible for the monsters of skeletor to do more dmg?
*little question: can u put a hero of depending on the map?
Forum:
Scripting Help
01-05-2008, 07:44
Replies:
7
[help] making menu to buy godmode stuff
Views:
2,143
Posted By
eewokney
Re: [help] making menu to buy godmode stuff
question: how do you do that after the player choose a option out of the menu the player says like /help?
case 0:"say_help" ?
Forum:
Scripting Help
01-05-2008, 07:44
Replies:
7
[help] making menu to buy godmode stuff
Views:
2,143
Posted By
eewokney
Re: [help] making menu to buy godmode stuff
ty that works ! now i have the problam that the powers work bad, zeus mode doesnt stop, slap disease only slaps once and some things dont even work,
this is the sma: ...
Forum:
Scripting Help
01-05-2008, 04:12
Replies:
7
[help] making menu to buy godmode stuff
Views:
2,143
Posted By
eewokney
[help] making menu to buy godmode stuff
hi everybody, im making a menu where people can buy things like godmode im stuck ad the part where people choose something out of my buymenu which does work but im using "case" to check what people...
Forum:
New Submissions
11-03-2007, 08:09
Replies:
49
Hero: Savage25
Views:
34,140
Posted By
eewokney
Re: Hero: Savage25
how about combining this whit bomberman? than u can kill :D
Forum:
General
11-03-2007, 03:08
Replies:
3
Auto-aim off
Views:
1,648
Posted By
eewokney
Re: Auto-aim off
thx i try
Forum:
General
11-02-2007, 17:06
Replies:
3
Auto-aim off
Views:
1,648
Posted By
eewokney
Auto-aim off
hi, i got a sh server, but i dont like peeps who have auto-aim (options>mouse) on,
is there any way i can put this off?
something like on my server when sv"autoaim"=1 get msgbox "we dont allow...
Forum:
General
05-28-2007, 03:45
Replies:
3
simple questions
Views:
1,110
Posted By
eewokney
Re: simple questions
which is the good section then?
Forum:
General
05-27-2007, 03:02
Replies:
3
simple questions
Views:
1,110
Posted By
eewokney
simple questions
can you restrict hero's per map?
ad my server you can buy as much HE grenedes per round as you like but on other servers i am only allowed to buy 1 HE per round, how i do this?
Forum:
General
05-26-2005, 12:31
Replies:
1
talk for a other
Views:
977
Posted By
eewokney
talk for a other
hi people,
i know this is a bit lazy to ask but i cant find the plugin who is used to talk for a other person.
how do you do that???
if it is a plugin write the adres please :oops:
Showing results 1 to 21 of 21
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