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Posts Made By:
tekproxy
Forum:
Scripting Help
12-18-2007, 23:53
Replies:
7
[Solved] Random EngFunc_RemoveEntity Crash - NS
Views:
2,598
Posted By
tekproxy
Re: Random EngFunc_RemoveEntity Crash - NS
I could have sworn that I tried the suggestions made, but this code works. I ran around throwing nades and they were removed without server crash. Thanks, all.
#include <amxmodx>
#include...
Forum:
Scripting Help
12-11-2007, 00:00
Replies:
7
[Solved] Random EngFunc_RemoveEntity Crash - NS
Views:
2,598
Posted By
tekproxy
[Solved] Random EngFunc_RemoveEntity Crash - NS
When a grenade is thrown, I want to remove the grenade entity and replace it with my own. I have everything working almost perfectly except if I include the code to remove the original grenade entity...
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