Raised This Month: $ Target: $400
 0% 

Showing results 1 to 8 of 8
Search took 0.00 seconds.
Search: Posts Made By: Jenger
Forum: Unapproved/Old Plugins 07-04-2007, 21:08
Replies: 3
Views: 2,058
Posted By Jenger
Re: [TFC] Syphon Health Plugin

OK, I did it. I've seen on other servers that show damage, it shows the damage dealt from grenades, and I could use that, but I think it's StatsMe, and not AMX Mod X. Any help?
Forum: Unapproved/Old Plugins 06-07-2007, 08:36
Replies: 5
Views: 2,949
Posted By Jenger
Re: [TFC] Laser Suit Plugin

Thanks for the reply.

If anyone can test it out and let me know if there's anything I can improve on, that would be greatly appreciated. I thought about adding interchangeable abilities like...
Forum: Scripting Help 06-07-2007, 00:42
Replies: 1
Views: 936
Posted By Jenger
Re: a quick q

Two things:

a) Does the code you have work, or are you having problems with it?
b) You can define both clcmds in the same file.


register_clcmd("say /top10", "Function", 0, " -...
Forum: Scripting Help 06-07-2007, 00:36
Replies: 7
Views: 2,476
Posted By Jenger
Re: Level limit on fps doug

What exactly are you trying to do? Set the limit that you have to be in order to become FPS Doug? Or set a limit until you can't use him? Please be more specific.
Forum: Trash 06-07-2007, 00:30
Replies: 6
Views: 1,990
Posted By Jenger
Re: get_user_name help!

Well, besides the fact that you're off topic, but here's the answer:

You don't type name in the quotes that you're putting.
That'll just post 'name' in Text, but instead, you have to do:
...
Forum: Unapproved/Old Plugins 06-06-2007, 22:55
Replies: 5
Views: 2,949
Posted By Jenger
[TFC] Laser Suit Plugin

= Laser Suit Plugin by Jengerer =

NOTE: THIS PLUGIN IS CURRENTLY DESIGNED FOR 2FORT AND WELL ONLY, FOR TESTING PURPOSES. READ BELOW DESCRIPTION FOR DETAILS.

In 2fort, the suit spawns on the...
Forum: Unapproved/Old Plugins 06-02-2007, 13:23
Replies: 3
Views: 2,058
Posted By Jenger
[TFC] Syphon Health Plugin

This plugin allows people to syphon health out of eachother
by dealing damage. 1/4 (by default, changeable) of the damage dealt will be added to
your health until it reaches the maximum default...
Forum: Scripting Help 05-31-2007, 20:06
Replies: 2
Views: 1,001
Posted By Jenger
Player Out Of Range

I edited the original topic, because I fixed the first, but here's the current problem.

In this code:

#include <amxmodx>
#include <amxmisc>
#include <fun>

public SyphonHealth(Victim)
{
Showing results 1 to 8 of 8

 
Forum Jump

All times are GMT -4. The time now is 10:33.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode