Raised This Month: $ Target: $400
 0% 

Showing results 1 to 25 of 30
Search took 0.00 seconds.
Search: Posts Made By: Trippp
Forum: Scripting 06-16-2017, 10:59
Replies: 1
Views: 930
Posted By Trippp
force cl_teammate_colors_show 0

Hi guys,

Is there anyway i can force cl_teammate_colors_show 0 . If cl_teammate_colors_show is 1 i get bugs with my chat tag plugin. Is there anyway i can do this through scripting, or is there a...
Forum: Scripting 08-31-2016, 09:53
Replies: 7
Views: 1,633
Posted By Trippp
Re: Can't compile timer

Someone also updated zipcores timer for SM 1.7
https://forums.alliedmods.net/showthread.php?p=2379407
Forum: Plugin/Gameplay Ideas and Requests 08-29-2016, 07:28
Replies: 5
Views: 1,667
Posted By Trippp
Re: [REQ] Trikz Mod! $$$

Okay, i've installed everything and it gives me a timer, but it doesn't let me move? (not even in noclip)
Forum: Plugin/Gameplay Ideas and Requests 08-29-2016, 06:09
Replies: 5
Views: 1,667
Posted By Trippp
Re: [REQ] Trikz Mod! $$$

Saw that the timer got updated and supported SM 1.7. Going to compile it now and test it out!
Thanks in advance!
Forum: Plugin/Gameplay Ideas and Requests 08-28-2016, 16:28
Replies: 5
Views: 1,667
Posted By Trippp
Re: [REQ] Trikz Mod! $$$

Yes, i've looked into this myself, but i can't figure it all out on my own. I'm a bit of a beginner.

Thanks for trying to help though :)
Forum: Plugin/Gameplay Ideas and Requests 08-28-2016, 15:56
Replies: 5
Views: 1,667
Posted By Trippp
[REQ] Trikz Mod! $$$

Hello guys, i've been really wanting to have some Trikz Mods running on CS:GO.

That's why i decided that I would ask here if anybody was interested in developing this for me (Will pay $)

If you...
Forum: Scripting 02-07-2016, 05:16
Replies: 1
Views: 517
Posted By Trippp
[HELP] Bomb Explode Code only On 1 player??

Hey guys Trippp again. Having some problem with my plugin again.
I made a plugin that for example plays a sound on bomb_explode.
You can disable/enable it by using cookies.
The only problem is...
Forum: Scripting 02-07-2016, 05:14
Replies: 3
Views: 882
Posted By Trippp
Forum: Scripting 02-07-2016, 05:10
Replies: 3
Views: 882
Posted By Trippp
[WRONG SECTION] Bomb Explode Code only On 1 player??

Hey guys Trippp again. Having some problem with my plugin again.
I made a plugin that for example plays a sound on bomb_explode.
You can disable/enable it by using cookies.
The only problem is...
Forum: Scripting 02-05-2016, 12:15
Replies: 22
Views: 4,616
Posted By Trippp
Re: [HELP] Creating ConVar's

Thanks that you helped me by explaining that I still had to do if client in g_bEnableHeadshotSound
and that the IsValidClient verifier had to be outside of the public's.
Shoutout to you for helping...
Forum: Scripting 02-05-2016, 10:13
Replies: 22
Views: 4,616
Posted By Trippp
Re: [HELP] Creating ConVar's

I might just be retarded and a noob, but


public Action Event_PlayerDeath(Event event, const char[] name, bool Broadcast)
{

int userid = GetEventInt(event, "userid");
int...
Forum: Scripting 02-05-2016, 04:55
Replies: 22
Views: 4,616
Posted By Trippp
Re: [HELP] Creating ConVar's

Well I tried removing the variable client, but it still gives the same error...
Forum: Scripting 02-05-2016, 04:02
Replies: 22
Views: 4,616
Posted By Trippp
Re: [HELP] Creating ConVar's

Okay Trippp here, I took you guys' suggestions, and I guess i'm doing pretty well.
But since the client can choose if he wants to hear the sound you have to use EmitSoundToClient, right?

That's...
Forum: Scripting 02-04-2016, 14:14
Replies: 22
Views: 4,616
Posted By Trippp
Re: [HELP] Creating ConVar's

Thanks guys! Tomorrow I will return on my project. I'll post a update soon :') thanks again!
Forum: Scripting 02-04-2016, 13:16
Replies: 22
Views: 4,616
Posted By Trippp
Re: [HELP] Creating ConVar's

I'm not talking about changing the Cvar anymore.
I'm just wondering if anybody can give me a kick in the right direction.
Like I want the client to choose if he wants to enable the sound or not
Forum: Scripting 02-04-2016, 13:11
Replies: 22
Views: 4,616
Posted By Trippp
Re: [HELP] Creating ConVar's

So how do I make it so the client can turn it on/off?
Any suggestions?
Forum: Scripting 02-04-2016, 13:03
Replies: 22
Views: 4,616
Posted By Trippp
Re: [HELP] Creating ConVar's

No, I'm having some plugins here that play a sound on some Events, for example Bomb Explosion.
How do I make it so the client can turn it on/off. My guess was making a Cvar that a client can...
Forum: Scripting 02-04-2016, 12:40
Replies: 22
Views: 4,616
Posted By Trippp
Re: [HELP] Creating ConVar's

Thanks guys, Is there anyway you can let a client change a client-sided ConVar you made?
Forum: Scripting 02-04-2016, 11:32
Replies: 22
Views: 4,616
Posted By Trippp
[SOLVED] Creating ConVar's

Hey it's me Trippp again with yet another question.

I'm trying to create some Cvar's, I tried everything but it just doesn't seem to work
This is the code i have


ConVar...
Forum: Scripting 02-02-2016, 13:52
Replies: 4
Views: 1,677
Posted By Trippp
Re: [HELP] Event Bomb Defused won't compile

Thanks, i hate it when there's such a fucking little mistake
Forum: Scripting 02-02-2016, 13:38
Replies: 4
Views: 1,677
Posted By Trippp
[HELP] Event Bomb Defused won't compile

Second post today already, tried to put everything together, but it failed to compile thanks to 1 or 2 lines. I'm clueless on what I'm doing wrong. So I'm summoning you guys!

public OnMapStart()...
Forum: Scripting 02-02-2016, 13:30
Replies: 3
Views: 603
Posted By Trippp
Forum: Scripting 02-02-2016, 12:40
Replies: 3
Views: 603
Posted By Trippp
[HELP] Kill feed not showing up after little plugin

I've recently added my own plugin which plays a sound on a death where a headshot was used
But my problem is that the killfeed isn't showing up anymore!


public OnMapStart()
{
...
Forum: Scripting 01-31-2016, 07:01
Replies: 0
Views: 530
Posted By Trippp
[HELP] T-BOMB Win Argument?

Hello guys, it's me again.

I have a question, is there a statement were if the bomb would explode it executes a code?
Forum: Scripting 01-30-2016, 06:45
Replies: 5
Views: 864
Posted By Trippp
Re: [HELP] SM Command in SM Command?

I figured it should be ServerCommand("sm_reloadadmins");
Another question regarding the sm plugins unload_all is, Can i make an exception for unload_all
Like unload_all - retakes_csgo.smx
Showing results 1 to 25 of 30

 
Forum Jump

All times are GMT -4. The time now is 09:21.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode