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Posts Made By:
sen-me
Forum:
Scripting Help
06-25-2006, 10:46
Replies:
12
client-command kill forbidden
Views:
2,722
Posted By
sen-me
Re: client-command kill forbidden
what now?
can i forbidden the client command kill or not? and when yes, how?
Forum:
Scripting Help
06-25-2006, 08:51
Replies:
12
client-command kill forbidden
Views:
2,722
Posted By
sen-me
Re: client-command kill forbidden
thats only the pluginini with register_plugin and register_cvar
#include <amxmodx>
#include <amxmisc>
public plugin_init()
{
register_plugin("No Kill", "1.0", "sen-me...
Forum:
Scripting Help
06-25-2006, 08:47
Replies:
10
Automatic Kick
Views:
2,598
Posted By
sen-me
Re: Automatic Kick
thx it works, but what does register_event("ResetHud"...?
Forum:
Scripting Help
06-25-2006, 08:11
Replies:
12
client-command kill forbidden
Views:
2,722
Posted By
sen-me
Re: client-command kill forbidden
that i tried before, but it didnt work
Forum:
Scripting Help
06-25-2006, 06:16
Replies:
12
client-command kill forbidden
Views:
2,722
Posted By
sen-me
client-command kill forbidden
the cvar mp_kill is 1
public client_kill(id)
{
if(get_cvar_num("mp_kill"))
{
new name[32]
get_user_name(id, name, 31)
client_print(id, print_chat, "[%s] The...
Forum:
Scripting Help
06-25-2006, 06:14
Replies:
10
Automatic Kick
Views:
2,598
Posted By
sen-me
Re: Automatic Kick
because i dont want tell every member the password...
this way is esaier
Forum:
Scripting Help
06-25-2006, 04:28
Replies:
10
Automatic Kick
Views:
2,598
Posted By
sen-me
Re: Automatic Kick
dont work...
Forum:
Scripting Help
06-24-2006, 14:54
Replies:
10
Automatic Kick
Views:
2,598
Posted By
sen-me
Re: Automatic Kick
Hmmm, other question, what public function (example client_PreThink) will start, when a player connect to the server?
client_connect doesn't work...
or is this script false?
#include <amxmodx>...
Forum:
Scripting Help
06-24-2006, 14:07
Replies:
10
Automatic Kick
Views:
2,598
Posted By
sen-me
Automatic Kick
How can I kick automaticly ppl., who not contains a string in their name?
I only want to know, how to set up a function that check every player ingame, and when new player comes in, to check these...
Showing results 1 to 9 of 9
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