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Search: Posts Made By: deadbeat090
Forum: General 08-01-2008, 19:03
Replies: 0
Views: 781
Posted By deadbeat090
de_office for CS Source

So I have been messing around with map entities and I recently made a de_office map for CS source, by switching the spawn points and adding the bomb entity. The map is also still cs office and...
Forum: Metamod:Source Plugins 07-27-2008, 21:52
Replies: 713
Views: 260,438
Posted By deadbeat090
Re: GoreMod 3.2.5 (27 Aug 06) [CS:S & DOD:S]

I have spent for ever reading through these pages trying to find something on this error message.

"Host_Error: CVEngine Server:: PrecahedModel: 'models/gibs/hgibs.mdl" overflow, to many models"
...
Forum: Metamod:Source Plugins 07-16-2008, 21:56
Replies: 1,850
Views: 1,312,443
Posted By deadbeat090
Re: Stripper:Source (1.1b Released)

I read this entire thread, but I still dont understand if it is possible to add a bomb site to a map using stripper. Does anyone know about entspy? I tried using that but I cant get a bomb site to...
Forum: Scripting Help 02-02-2008, 02:34
Replies: 5
Views: 1,537
Posted By deadbeat090
Re: de_office

Using server side entities is so much more efficient you dont have to worry bout plugins.
Forum: Suggestions / Requests 09-24-2007, 10:15
Replies: 47
Views: 8,891
Posted By deadbeat090
Re: de_office for condition zero

Does anyone know if there are any source servers running de office?? I also think it would be awesome to see people playing de assault or de militia.
Forum: Suggestions / Requests 09-17-2007, 17:43
Replies: 47
Views: 8,891
Posted By deadbeat090
Re: de_office for condition zero

Well there is no more CSD clan and now there are only 2 servers running cs office without a plugin.
Forum: Suggestions / Requests 09-08-2007, 16:48
Replies: 47
Views: 8,891
Posted By deadbeat090
Re: de_office for condition zero

Ya making de office for mok was a mistake cause now mok and XR both have it.
Forum: Suggestions / Requests 08-04-2007, 03:41
Replies: 47
Views: 8,891
Posted By deadbeat090
Re: de_office for condition zero

it only relates to this thread cause I made the mistake of not leaving my sig or something on a wall when I made de office for these clans.
Forum: Suggestions / Requests 07-30-2007, 03:36
Replies: 47
Views: 8,891
Posted By deadbeat090
Re: de_office for condition zero

Does anyone know how to add a banner in a map with out decompiling, recompiling the map or adding a sprint to the server.
Forum: Suggestions / Requests 07-24-2007, 17:44
Replies: 47
Views: 8,891
Posted By deadbeat090
Re: de_office for condition zero

Forget trying to use a plugin. All u need to do is learn how to change map entities and u have your map. Just google cs entities and see what u find.
Forum: Suggestions / Requests 07-23-2007, 20:40
Replies: 47
Views: 8,891
Posted By deadbeat090
Re: de_office for condition zero

Have u tried using the autobuy?
Forum: Suggestions / Requests 07-23-2007, 00:23
Replies: 47
Views: 8,891
Posted By deadbeat090
Re: de_office for condition zero

That is very true, I however didnt have much luck with ripent, its not a very good program. I have used bspedit on occasion and did enjoy being able to look at different entities.
Forum: Suggestions / Requests 07-22-2007, 16:39
Replies: 47
Views: 8,891
Posted By deadbeat090
Re: de_office for condition zero

There really isnt a point I just want people to know that mok and team xr didnt make the map. Also personally I think stripper is a shitty program. Oh and another thing I think militia and assault...
Forum: Suggestions / Requests 07-22-2007, 01:23
Replies: 47
Views: 8,891
Posted By deadbeat090
Re: de_office for condition zero

Wow this is pretty funny to have stumbled on this forum bout de office. I read the post bout moc, mok and team xr all having de office. Well other than moc I am the one who modified cs office. ...
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