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Search: Posts Made By: fvRate
Forum: Scripting Help 05-10-2018, 16:08
Replies: 24
Views: 3,535
Posted By fvRate
Re: Spawn Player

The best solution is to use what CrazY. suggest, using that plugin, you can choose manually the locations and save it.
Forum: Scripting Help 05-08-2018, 21:20
Replies: 13
Views: 3,612
Posted By fvRate
Re: Disable spectating for certain players

"Can it be done with solid black ScreenFade?" Well I just did that. I've already said I'm just following his idea, and it's not that bad.

And ofc your solution is better.

Edit: alright I didn't...
Forum: Scripting Help 05-08-2018, 21:16
Replies: 11
Views: 2,831
Posted By fvRate
Re: Hud Message Multi Colors

It make sense to me, and he's not looking for good code, he's looking for functionality. It's not like he's gonna share what he just did.
Forum: Scripting Help 05-08-2018, 21:07
Replies: 13
Views: 3,612
Posted By fvRate
Re: Disable spectating for certain players

I've tested the code and it worked.

I need to reset the fade to normal by reversing the bit set at the first place.

I'm not giving him a good solution, I'm just following his idea.

"So you...
Forum: Scripting Help 05-08-2018, 20:58
Replies: 13
Views: 3,612
Posted By fvRate
Re: Disable spectating for certain players

This will do the job :


/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <fakemeta>

#pragma semicolon 1
Forum: Scripting Help 05-08-2018, 19:08
Replies: 15
Views: 2,183
Posted By fvRate
Re: Run PHP code inside plugin.

I don't know if that's possible, but it sounds suspicious.
What does the code do?
Forum: Scripting Help 05-06-2018, 12:23
Replies: 11
Views: 2,831
Posted By fvRate
Re: Hud Message Multi Colors

And I'm telling you it's not the same position. He's changing the position by adding a line( ^n) in the first pos, and for the third one, he's adding 0.03 for Float : x
Forum: Scripting Help 05-06-2018, 08:03
Replies: 11
Views: 2,831
Posted By fvRate
Re: Hud Message Multi Colors

@Natsheh, he is not.
And for what @OciXCrom said, since the limitation is 4, then I don't see any problem of making it that way. If he wants more then he could use dhud ( limitation : 8 messages )....
Forum: Scripting Help 05-06-2018, 07:47
Replies: 7
Views: 2,155
Posted By fvRate
Re: register_message

Even if it accepts an index parameter, you are not really using it, if you need some specific operation (condition for it to run), for example if player is X then set_msg_arg_int( playerIndex,...
Forum: Scripting Help 05-05-2018, 17:55
Replies: 26
Views: 4,345
Posted By fvRate
Re: [HELP] Replace a line from .ini

Right, he forgot the format, "also there is no need to change contain to containi since the only difference between them one has a UTF-8 support( containi ) and the other doesn't( I'm just following...
Forum: Scripting Help 05-05-2018, 16:47
Replies: 5
Views: 1,493
Posted By fvRate
Re: engfunc : EngFunc_InfoKeyValue

Maybe changing names is already block is some other hooked function.
Also don't check the whole name, since you are only concerned about the first two chars, then make it check only the first two...
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