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Search: Posts Made By: Samsoniq
Forum: Scripting Help 03-30-2011, 18:05
Replies: 9
Views: 3,323
Posted By Samsoniq
Re: public event_round_start

I know , but can't do this in my script :shock:
Forum: Scripting Help 03-30-2011, 16:41
Replies: 9
Views: 3,323
Posted By Samsoniq
Re: public event_round_start

I see sam mistakes )
but can't compile it :grrr:
Forum: Scripting Help 03-30-2011, 14:29
Replies: 9
Views: 3,323
Posted By Samsoniq
Re: public event_round_start

I do not understand fully
can you show this in script :cry:
Forum: Scripting Help 03-30-2011, 12:47
Replies: 9
Views: 3,323
Posted By Samsoniq
Re: public event_round_start

:shock:

so you can show me this? :mrgreen:
Forum: Scripting Help 03-30-2011, 12:16
Replies: 9
Views: 3,323
Posted By Samsoniq
public event_round_start

#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>

new rbnumber[33]

public plugin_init()
{
register_plugin("RedBull","1.0","*SAms0n_")
Forum: Scripting Help 03-26-2011, 17:05
Replies: 0
Views: 769
Posted By Samsoniq
menu for biohazard

case 1: {

#if defined BIOHAZARD_SUPPORT
if(is_user_zombie(id))
{
ColorChat (id, RED , "zombie can't by that !");
return PLUGIN_HANDLED;
}
#endif
...
Forum: Scripting Help 05-06-2010, 12:05
Replies: 12
Views: 3,472
Posted By Samsoniq
Re: Smoke Flare

thanks to all the guys !!!!!!!!!!!!!!!!!!!
This is the best forum in the world :):):):):):):)
Forum: Scripting Help 05-06-2010, 08:30
Replies: 12
Views: 3,472
Posted By Samsoniq
Re: Smoke Flare

no :cry:
Forum: Scripting Help 05-06-2010, 07:25
Replies: 12
Views: 3,472
Posted By Samsoniq
Re: Smoke Flare

public event_round_start()
{
remove_task(????????)
return;
}
so? )
Forum: Scripting Help 05-06-2010, 00:24
Replies: 12
Views: 3,472
Posted By Samsoniq
Re: Smoke Flare

The one who threw the grenade glows in the next round :cry:
Forum: Scripting Help 05-05-2010, 17:42
Replies: 12
Views: 3,472
Posted By Samsoniq
Re: Smoke Flare

Sorry , please.
I here
first :)
Forum: Scripting Help 05-05-2010, 17:31
Replies: 12
Views: 3,472
Posted By Samsoniq
Smoke Flare

Please help me with script :
It's work , but on new round The glow around the player remains :cry:

-------------------------------
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>...
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