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Posts Made By:
Samsoniq
Forum:
Scripting Help
03-30-2011, 18:05
Replies:
9
public event_round_start
Views:
3,323
Posted By
Samsoniq
Re: public event_round_start
I know , but can't do this in my script :shock:
Forum:
Scripting Help
03-30-2011, 16:41
Replies:
9
public event_round_start
Views:
3,323
Posted By
Samsoniq
Re: public event_round_start
I see sam mistakes )
but can't compile it :grrr:
Forum:
Scripting Help
03-30-2011, 14:29
Replies:
9
public event_round_start
Views:
3,323
Posted By
Samsoniq
Re: public event_round_start
I do not understand fully
can you show this in script :cry:
Forum:
Scripting Help
03-30-2011, 12:47
Replies:
9
public event_round_start
Views:
3,323
Posted By
Samsoniq
Re: public event_round_start
:shock:
so you can show me this? :mrgreen:
Forum:
Scripting Help
03-30-2011, 12:16
Replies:
9
public event_round_start
Views:
3,323
Posted By
Samsoniq
public event_round_start
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
new rbnumber[33]
public plugin_init()
{
register_plugin("RedBull","1.0","*SAms0n_")
Forum:
Scripting Help
03-26-2011, 17:05
Replies:
0
menu for biohazard
Views:
769
Posted By
Samsoniq
menu for biohazard
case 1: {
#if defined BIOHAZARD_SUPPORT
if(is_user_zombie(id))
{
ColorChat (id, RED , "zombie can't by that !");
return PLUGIN_HANDLED;
}
#endif
...
Forum:
Scripting Help
05-06-2010, 12:05
Replies:
12
Smoke Flare
Views:
3,472
Posted By
Samsoniq
Re: Smoke Flare
thanks to all the guys !!!!!!!!!!!!!!!!!!!
This is the best forum in the world :):):):):):):)
Forum:
Scripting Help
05-06-2010, 08:30
Replies:
12
Smoke Flare
Views:
3,472
Posted By
Samsoniq
Re: Smoke Flare
no :cry:
Forum:
Scripting Help
05-06-2010, 07:25
Replies:
12
Smoke Flare
Views:
3,472
Posted By
Samsoniq
Re: Smoke Flare
public event_round_start()
{
remove_task(????????)
return;
}
so? )
Forum:
Scripting Help
05-06-2010, 00:24
Replies:
12
Smoke Flare
Views:
3,472
Posted By
Samsoniq
Re: Smoke Flare
The one who threw the grenade glows in the next round :cry:
Forum:
Scripting Help
05-05-2010, 17:42
Replies:
12
Smoke Flare
Views:
3,472
Posted By
Samsoniq
Re: Smoke Flare
Sorry , please.
I here
first :)
Forum:
Scripting Help
05-05-2010, 17:31
Replies:
12
Smoke Flare
Views:
3,472
Posted By
Samsoniq
Smoke Flare
Please help me with script :
It's work , but on new round The glow around the player remains :cry:
-------------------------------
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>...
Showing results 1 to 12 of 12
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