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Posts Made By:
Arphenius
Forum:
Scripting Help
01-14-2009, 10:18
Replies:
4
A way to reset my map, or the entities
Views:
1,467
Posted By
Arphenius
Re: A way to reset my map, or the entities
Sorry, I looked at the FAQ and didn't found about bumping. Now, I know I can't bump. Thanks
Well, my map is like a deathrun map, but the traps activate automatically, no player is needed. The...
Forum:
Scripting Help
01-14-2009, 09:18
Replies:
4
A way to reset my map, or the entities
Views:
1,467
Posted By
Arphenius
Re: A way to reset my map, or the entities
Well, I think a better way is to remove and add again the entities, but I don't know where I can search to make this. I never saw a complete functions list of AMXX, with description of how they work,...
Forum:
Scripting Help
01-12-2009, 19:40
Replies:
4
A way to reset my map, or the entities
Views:
1,467
Posted By
Arphenius
A way to reset my map, or the entities
Hello, I made a map with some entities, and at the first round, they work very well. At the second round, some entities got bugged (some pendulums don't work well, same with rotating doors adapted to...
Forum:
Scripting Help
01-09-2009, 15:19
Replies:
3
Help with maps and plugins
Views:
799
Posted By
Arphenius
Re: Help with maps and plugins
Wow, thanks for the help and sorry for not searching. I will use the
#include <amxmodx>
new origin[3];
get_user_origin(id, origin);
but I don't know how to get the position of my char...
Forum:
Scripting Help
01-09-2009, 14:39
Replies:
3
Help with maps and plugins
Views:
799
Posted By
Arphenius
Help with maps and plugins
Hello. I'm working on a plugin, and this plugin requires some informations of the current position of the players in a custom map I made. I don't know how to get the position of the players, and if...
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