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Search: Posts Made By: udsting
Forum: Scripting Help 11-11-2007, 18:49
Replies: 8
Views: 2,453
Posted By udsting
Forum: Scripting Help 11-11-2007, 02:13
Replies: 8
Views: 2,453
Posted By udsting
Re: Ent Spawning (lol I dunno)

Thanks much hlstriker! (Lunar and Hawk too!)

I'm working on this right now and I'll keep updating rather than making a new topic incase anyone checks it. :x Right now I'm having trouble with...
Forum: Scripting Help 11-10-2007, 22:25
Replies: 8
Views: 2,453
Posted By udsting
Re: Ent Spawning (lol I dunno)

#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fun>
#include <fakemeta>

#define PLUGIN "QuickfixPlugs"
#define VERSION "1.1"
#define AUTHOR "udsting"
Forum: Scripting Help 11-10-2007, 21:43
Replies: 8
Views: 2,453
Posted By udsting
Re: Ent Spawning (lol I dunno)

I'm going to assume I'm not. ^^;
Forum: Scripting Help 11-10-2007, 20:56
Replies: 8
Views: 2,453
Posted By udsting
Ent Spawning (Solid Problem)

I'm trying to spawn a solid entity in The Specialists with this code segment, it all compiles fine but the ent isn't showing up in the map. I'm sure I made some novice mistake but I can't figure it...
Forum: Approved Plugins 11-01-2007, 22:22
Replies: 38
Views: 28,727
Posted By udsting
Re: EntSpawner

A better explanation would still be nice.
Forum: Suggestions / Requests 10-25-2007, 19:13
Replies: 2
Views: 1,770
Posted By udsting
Re: Remove powerups from TS maps

"nopowerup 1"

Sorry for necro/dp, my issue was related to something else I guess.
Forum: Suggestions / Requests 10-25-2007, 18:11
Replies: 2
Views: 1,770
Posted By udsting
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