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Posts Made By:
BigDontCry
Forum:
Scripting Help
11-30-2007, 16:36
Replies:
4
set_view crashes my server
Views:
1,200
Posted By
BigDontCry
Re: set_view crashes my server
Yep... That fixed it... Another problem came up; the rendering of the player model isn't right. I was transparent. I tried to fix it with the set_user_rendering command but I still was 70%...
Forum:
Scripting Help
11-30-2007, 16:20
Replies:
4
set_view crashes my server
Views:
1,200
Posted By
BigDontCry
set_view crashes my server
Hi. I'm just playing around a little with all the different stuff you can do with the engine module....
I made this:
#include <amxmodx>
#include <amxmisc>
#include <engine>
#define PLUGIN...
Forum:
Scripting Help
11-22-2007, 14:35
Replies:
19
Emit Sound at origin?
Views:
7,310
Posted By
BigDontCry
Re: Emit Sound at origin?
...but if the origin part isn't possible, you shouldn't waste your time to help me... I'll just have to think out another skill that reminds of the one that I had in mind... Maybe it'll be like the...
Forum:
Scripting Help
11-22-2007, 13:25
Replies:
19
Emit Sound at origin?
Views:
7,310
Posted By
BigDontCry
Re: Emit Sound at origin?
Yes, it's a skill for a mod I'm working on...
Forum:
Off-Topic
11-22-2007, 13:24
Replies:
3
Free CZ mdl files?
Views:
1,302
Posted By
BigDontCry
Re: Free CZ mdl files?
Thanks... Been there and I can't find what I'm looking for... Didn't find any models that reminded me of demons
Forum:
Off-Topic
11-22-2007, 12:52
Replies:
3
Free CZ mdl files?
Views:
1,302
Posted By
BigDontCry
Free CZ mdl files?
Hey.
Is there a site with free mdl files for Counter-Strike: Condition Zero that's good? I'm looking for player models (CT & T) to use with my mod that I'm currently working on.
I'm looking...
Forum:
Off-Topic
11-22-2007, 12:49
Replies:
48
How to make Server Less Laggy >?
Views:
10,174
Posted By
BigDontCry
Re: How to make Server Less Laggy >?
Didn't read all the replies, so I don't know if anyone has given you this tip...
I tested something on my HLDS... and it worked just fine.
Ctrl + Alt + Del -> find hlds.exe -> Right-click ->...
Forum:
Scripting Help
11-21-2007, 08:28
Replies:
1
DeathMsg shows suicide [Solved]
Views:
835
Posted By
BigDontCry
Re: DeathMsg shows suicide
Well... I solved the problem with this method. I'm not sure it's bugfree... but I guess so...
targetHealth = get_user_health(targetid) - damage
if(targetHealth <= 0) {
...
Forum:
Scripting Help
11-21-2007, 03:25
Replies:
1
DeathMsg shows suicide [Solved]
Views:
835
Posted By
BigDontCry
DeathMsg shows suicide [Solved]
Hi.
I have a little problem... I'm trying to make a deathmsg show when someone is killed by a ultimate. First of all, it show that the killed player made a "suicide", then it shows that the...
Forum:
Scripting Help
11-20-2007, 15:52
Replies:
19
Emit Sound at origin?
Views:
7,310
Posted By
BigDontCry
Re: Emit Sound at origin?
Yes, I know... But I don't want all the players that are close enough to hear the sound. Just a specific player... Maybe that's not possible to achieve? :cry:
Forum:
Scripting Help
11-20-2007, 13:05
Replies:
19
Emit Sound at origin?
Views:
7,310
Posted By
BigDontCry
Re: Emit Sound at origin?
Wouldn't that just do so all the players around him hear the sound? I want a specific player hear a sound emitting from another player, if he's close enough... not all players
Forum:
Scripting Help
11-20-2007, 07:55
Replies:
19
Emit Sound at origin?
Views:
7,310
Posted By
BigDontCry
Emit Sound at origin?
Hey.
Is it possible to emit a sound from a specific origin for only one player? If so, how? The only thing I need help with is emitting the sound, not finding out the origin... Say "Player2"...
Forum:
Scripting Help
11-17-2007, 16:24
Replies:
5
Shockwaves
Views:
1,760
Posted By
BigDontCry
Re: Shockwaves
While I'm at it... Can you show some more examples that's not in the wiki?
Forum:
Scripting Help
11-17-2007, 16:17
Replies:
5
Shockwaves
Views:
1,760
Posted By
BigDontCry
Re: Shockwaves
Thanks alot!
Forum:
Scripting Help
11-17-2007, 15:32
Replies:
5
Shockwaves
Views:
1,760
Posted By
BigDontCry
Shockwaves
Hi...
On http://www.amxmodx.org/funcwiki.php?go=func&id=262 it says; "You may generate menu, smoke, shockwaves, thunderlights, intermission and many many others messages."
And this link:...
Forum:
Scripting Help
11-16-2007, 15:41
Replies:
5
Variable (array?) trouble...
Views:
1,636
Posted By
BigDontCry
Re: Variable (array?) trouble...
Oh, darn... I see the problem... set_task in plugin_init, it doesn't forward the id to show_player_stats(id) function....
I want the stats to be on-screen all the time, is there a smoother way...
Forum:
Scripting Help
11-16-2007, 15:33
Replies:
5
Variable (array?) trouble...
Views:
1,636
Posted By
BigDontCry
Re: Variable (array?) trouble...
new g_PlayerXP[MAX_PLAYERS][TOTAL_RACES]
new g_PlayerLevel[MAX_PLAYERS][TOTAL_RACES]
new g_PlayerRace[MAX_PLAYERS]
new g_PlayerRaceName[MAX_PLAYERS][18]
new xplevel_base[11] =...
Forum:
Scripting Help
11-16-2007, 14:04
Replies:
5
Variable (array?) trouble...
Views:
1,636
Posted By
BigDontCry
Re: Variable (array?) trouble...
Here's my "death" function...
public death() {
new killer = read_data(1)
new victim = read_data(2)
new headshot = read_data(3)
new g_Pl_Race = g_PlayerRace[killer]
Forum:
Scripting Help
11-16-2007, 12:04
Replies:
5
Variable (array?) trouble...
Views:
1,636
Posted By
BigDontCry
Re: Variable (array?) trouble...
public show_player_stats(id) {
new bool:lvled = false
new g_Pl_Race = g_PlayerRace[id]
if(g_PlayerXP[id][g_Pl_Race] < 0) {
g_PlayerXP[id][g_Pl_Race] = 0
}
...
Forum:
Scripting Help
11-16-2007, 06:18
Replies:
5
Variable (array?) trouble...
Views:
1,636
Posted By
BigDontCry
Variable (array?) trouble...
Hey.
What I'm trying to do is this:
#define MAX_PLAYERS 33
#define TOTAL_RACES 5
new g_PlayerXP[MAX_PLAYERS][TOTAL_RACES]
new g_PlayerLevel[MAX_PLAYERS][TOTAL_RACES]
...and when I try...
Forum:
Scripting Help
11-15-2007, 12:43
Replies:
6
Detecting a clients in-game screen resolution?
Views:
3,244
Posted By
BigDontCry
Re: Detecting a clients in-game screen resolution?
There is a launch option, but nothing that you can put in your config.cfg or userconfig.cfg though...
+width 800 +height 600
It would be nice to have something that detects the clients screen...
Forum:
Scripting Help
11-15-2007, 02:54
Replies:
0
HUD message not showing right
Views:
895
Posted By
BigDontCry
HUD message not showing right
Hi.
I have major problem with a plugin I'm working on. I can't figure out what's wrong with it. But every time when I should gain XP; I don't... I don't level up and so on...
The HUD Status...
Forum:
Scripting Help
11-14-2007, 16:50
Replies:
6
Detecting a clients in-game screen resolution?
Views:
3,244
Posted By
BigDontCry
Detecting a clients in-game screen resolution?
Is there a way I can detect a clients in-game screen resolution?
Forum:
Trash
11-13-2007, 07:43
Replies:
2
The WC3 Voice (Headshot, Multikill etc.)
Views:
1,061
Posted By
BigDontCry
The WC3 Voice (Headshot, Multikill etc.)
Hi.
I have a question about the voice announcing headshots, multikills etc. etc. If i record my own voice; what would I need to do to make it sound similiar to that one?
It isn't just pitched,...
Forum:
General
11-10-2007, 13:54
Replies:
1
HalfLife SDK
Views:
1,038
Posted By
BigDontCry
HalfLife SDK
Hi people!
Does anyone know where I can download the HalfLife SDK? I wanna learn how to use the "message_begin, write_byte... etc. etc." And the SDK has many examples of this I read somewhere...
Showing results 1 to 25 of 41
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