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Posts Made By:
carbonated
Forum:
Unapproved/Old Plugins
07-18-2012, 10:35
Replies:
575
Realism for Paintball Gun & Mod
Views:
441,786
Posted By
carbonated
Re: Realism for Paintball Gun & Mod
I am running this mod on linux debian and it works fine. But there are sudden crashes (Segmentation fault) which happen occasionally. I've read the last 30 pages and haven't seen any fix. I've played...
Forum:
Scripting Help
05-19-2012, 14:11
Replies:
0
[FAKEMETA] Invalid entity - ham_strip_user_weapon = CRASH
Views:
1,090
Posted By
carbonated
[FAKEMETA] Invalid entity - ham_strip_user_weapon = CRASH
Ok. This problem happens occasionally but today I've seen it just on time. I use Connor's ham_strip_user_weapon stock http://forums.alliedmods.net/showpost.php?p=1109747&postcount=42.
Today was...
Forum:
Scripting Help
05-16-2012, 11:34
Replies:
2
How to check the distance between the user and the aim origins
Views:
700
Posted By
carbonated
Re: How to check the distance between the user and the aim origins
10x
Forum:
Scripting Help
05-15-2012, 12:50
Replies:
2
How to check the distance between the user and the aim origins
Views:
700
Posted By
carbonated
How to check the distance between the user and the aim origins
Hey guys! I am using fakemeta to get the user aimorigin. Everything works fine but I've blocked on something :grrr:. How can I get the distance between the user origin and the aim origin?
Forum:
Approved Plugins
07-08-2010, 11:24
Replies:
1,141
Base Builder Zombie Mod v6.5 [01/15/2011]
Views:
1,007,759
Posted By
carbonated
Re: Base Builder Zombie Mod
Tirant - Can you make class system for the zombies? - Like Fat zombie (more hp), fast zombie (faster than the others), regenaration zombie (hp/sec), vampire (+x hp on kill), jump zombie (low...
Forum:
Approved Plugins
06-28-2010, 03:59
Replies:
1,141
Base Builder Zombie Mod v6.5 [01/15/2011]
Views:
1,007,759
Posted By
carbonated
Re: Base Builder Zombie Mod
The server stops with Don't Send error, when admin try to use it. Can you make on other version only without this commands? I will be very happy if you do it :).
Forum:
Approved Plugins
06-27-2010, 10:55
Replies:
1,141
Base Builder Zombie Mod v6.5 [01/15/2011]
Views:
1,007,759
Posted By
carbonated
Re: Base Builder Zombie Mod
Guis i have a problem - the command bb_revive crashes my server :(. Have you got any idea how to fix it?
Forum:
Approved Plugins
06-09-2010, 05:27
Replies:
1,141
Base Builder Zombie Mod v6.5 [01/15/2011]
Views:
1,007,759
Posted By
carbonated
Re: Base Builder Zombie Mod
Can you make a cvar for this, please :S ?
Forum:
Approved Plugins
06-09-2010, 03:18
Replies:
1,141
Base Builder Zombie Mod v6.5 [01/15/2011]
Views:
1,007,759
Posted By
carbonated
Re: Base Builder Zombie Mod
I have a problem - when a zombie dies he respawns :cry:. How can i fix it?
Forum:
Approved Plugins
09-06-2008, 16:33
Replies:
66
Gun Menu 1.61(2008 sep 6)
Views:
83,917
Posted By
carbonated
Re: Gun Menu 1.61
really thanks
Forum:
Approved Plugins
09-03-2008, 14:43
Replies:
66
Gun Menu 1.61(2008 sep 6)
Views:
83,917
Posted By
carbonated
Re: Gun Menu 1.60
Really Thank's ill wait it
Forum:
Approved Plugins
09-03-2008, 05:53
Replies:
66
Gun Menu 1.61(2008 sep 6)
Views:
83,917
Posted By
carbonated
Re: Gun_Menu
yeah i really need this option for my server it will be better
Forum:
Approved Plugins
09-02-2008, 16:49
Replies:
66
Gun Menu 1.61(2008 sep 6)
Views:
83,917
Posted By
carbonated
Re: Gun_Menu
I would suggest to have a feature like in csdm, I select a menu option and no longer need to select weapons all over again every round. Sometimes it just does not give guns and the menu closes.
Showing results 1 to 13 of 13
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