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Posts Made By:
TheEagle
Forum:
General
12-18-2007, 03:59
Replies:
20
AmxModX 1.8.0 + MySQL = CRASH
Views:
8,347
Posted By
TheEagle
Re: AmxModX 1.8.0 + MySQL = CRASH
I can say for sure now that the server is running stable with 1.8.x IF i use the MySQL module from 1.76, the 1.8.0 and the "fixed" 1.8.1 still crash my server at mapchange on a not-empty server...
Forum:
General
12-16-2007, 10:47
Replies:
20
AmxModX 1.8.0 + MySQL = CRASH
Views:
8,347
Posted By
TheEagle
Re: AmxModX 1.8.0 + MySQL = CRASH
Doesn't seem to be on my side ... I switched back to mysql module from 1.76(1.76b it says in the console) and I'm going towards the 20th map without a crash, where 1.8.0, 1.8.1 build 3674 and the...
Forum:
General
12-15-2007, 16:42
Replies:
20
AmxModX 1.8.0 + MySQL = CRASH
Views:
8,347
Posted By
TheEagle
Re: AmxModX 1.8.0 + MySQL = CRASH
I get the same debug message error only on 1.8.0 (and higher) after mapchanges, and it happens pretty regularly every 5-6 maps. Is that the error should be fixed? Or was MySQL not starting up at all...
Forum:
Scripting Help
10-22-2005, 19:12
Replies:
1
find_player() problem ...
Views:
1,422
Posted By
TheEagle
Solved. The problem seems to be the...
Solved.
The problem seems to be the read_args() function. It fills the string, I can use it for output for example. But the find_player() function obviously can't read the string. If I use...
Forum:
Scripting Help
10-17-2005, 21:14
Replies:
1
find_player() problem ...
Views:
1,422
Posted By
TheEagle
find_player() problem ...
Ok I'm pretty new to this stuff (last time I wrote a plugin was for amx 0.9.7 :P ) ... but a friend asked me to write a little plugin and since it didn't seem SO hard to do, I gave it a try. All...
Showing results 1 to 5 of 5
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