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Search: Posts Made By: turbex
Forum: Scripting Help 04-24-2007, 11:01
Replies: 1
Views: 904
Posted By turbex
how to make a sprite or model seek a player

well... i open other post... with a diferent question...

how to make a sprite or model seek a player...
for example... make misile (model or sprite) to seek a player in game... and when the...
Forum: Scripting Help 04-24-2007, 02:01
Replies: 3
Views: 1,350
Posted By turbex
Re: how to make a model seeker

sorry for the duoble post...

but... other suggestion for my question???

thanks
Forum: Scripting Help 04-23-2007, 09:15
Replies: 3
Views: 1,350
Posted By turbex
Re: how to make a model seeker

ok.... thanks man
Forum: Scripting Help 04-23-2007, 02:36
Replies: 3
Views: 1,350
Posted By turbex
how to make a model seeker

well....
this is my question...
how to make a model seeker... for example...
create a model... ("misil") and this model seek a player... and... when touch the player... make a effect "explosion"...
Forum: Scripting Help 04-18-2007, 16:33
Replies: 3
Views: 1,413
Posted By turbex
Re: problem with natives

and later.... the .inc file is necesary????... or... if i compile all plugins... can i delete the inc file???? or not??
Forum: Scripting Help 04-18-2007, 13:01
Replies: 6
Views: 1,584
Posted By turbex
Re: LOAD PLUGINS

this is excelente... thanks bro... thanks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

well... now... i need this other think...
please read this post... http://forums.alliedmods.net/showthread.php?t=54157
...
Forum: Scripting Help 04-18-2007, 12:54
Replies: 6
Views: 1,584
Posted By turbex
Re: LOAD PLUGINS

yes....
i not speak english... and... well...
in my first post say:
the plugins.ini only have a one line "core.amxx"... but... in the same folder... exists other plugins likes "p1.amxx","p2.amxx",...
Forum: Scripting Help 04-18-2007, 11:50
Replies: 3
Views: 1,413
Posted By turbex
problem with natives

>> EDIT <<
sorry for delete...
Forum: Scripting Help 04-18-2007, 11:38
Replies: 6
Views: 1,584
Posted By turbex
Re: LOAD PLUGINS

well... how to make this???
Forum: Scripting Help 04-18-2007, 02:31
Replies: 6
Views: 1,584
Posted By turbex
help with load plugins!

Well... how i make plugin to load a others plugins stored in a folder...

for example my plugin (core) calls core.amxx
and in the same folder... i have other plugins, likes plugin1.amxx,...
Forum: Scripting Help 02-28-2007, 18:31
Replies: 2
Views: 1,382
Posted By turbex
Re: make a menu (ESF)

English:
in ESF mod the "change_class" is bind to "c" key

Espaņol:
Es que en el juego de ESF, change_class funciona precionando la C
Forum: Scripting Help 02-28-2007, 00:26
Replies: 1
Views: 1,278
Posted By turbex
show sequence (ESF)

i try this code:

#include <amxmodx>
#include <engine>
#include <fun>
#include <fakemeta>
#include <amxmisc>

new trans[33];
new modelo[33];
Forum: Scripting Help 02-28-2007, 00:25
Replies: 2
Views: 1,382
Posted By turbex
make a menu (ESF)

i try this code:
#include <amxmodx>
#include <engine>
#include <engine_const>
#include <fun>
#include <fakemeta>
#include <fakemeta_const>

public plugin_init()
{
Forum: Scripting Help 01-25-2007, 02:51
Replies: 2
Views: 3,437
Posted By turbex
Re: change attack sprite (ESF: esforces)

ok... thanks...
but... the same result... doesn't work

any idea?
Forum: Scripting Help 01-23-2007, 14:02
Replies: 2
Views: 3,437
Posted By turbex
change attack sprite (ESF: esforces)

what is the correct form to change a attack sprite
for example, i want to change a kamehameha sprite:

and i try this:

#include <amxmodx>
#include <engine>
#include <fun>
#include <fakemeta>...
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