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Posts Made By:
Killhim
Forum:
Approved Plugins
01-18-2007, 22:18
Replies:
346
twisted Death Match Version 2.4
Views:
202,852
Posted By
Killhim
Re: twisted Death Match Version 2.4
I have found a way to make never endings rounds with csdm. It's a part of your code integrated in an other plugin, so you're a part of it. Just add this to plugins folder and add "noobjectives.amxx"...
Forum:
Approved Plugins
01-18-2007, 21:25
Replies:
346
twisted Death Match Version 2.4
Views:
202,852
Posted By
Killhim
Re: twisted Death Match Version 2.4
Cool you plugin doesn't work.
Forum:
Approved Plugins
01-16-2007, 14:25
Replies:
97
Potti - a controllable fakeplayer
Views:
144,930
Posted By
Killhim
Re: Potti - a controllable fakeplayer
Lol this plugin is awesome but there is one problem with it: There is no use!
Forum:
Scripting Help
01-14-2007, 23:55
Replies:
10
pfn_spawn - NEED HELP
Views:
3,639
Posted By
Killhim
Re: pfn_spawn - NEED HELP
I have found a way to make it work. This is a similar function, but it's called when the round starts. Problem: no turning back, once c4 is deleted, it doesn't spawn back when ctf is off... But I...
Forum:
Approved Plugins
01-14-2007, 23:50
Replies:
383
GHW - CTF (Capture The Flag) 3.0
Views:
223,369
Posted By
Killhim
Re: GHW - CTF (Capture The Flag)
Hum. I have almost finished but there is a problem in your plugin: if ctf_spawntime2 is more than 0, the corpses doesn't disapear... I have decided to give ctf_spawntime2 a bigger value to allow flag...
Forum:
Approved Plugins
01-14-2007, 18:02
Replies:
383
GHW - CTF (Capture The Flag) 3.0
Views:
223,369
Posted By
Killhim
Re: GHW - CTF (Capture The Flag)
Well actualy it's gonna be harder then what I've thought. This is what I'm going to implement:
(already implemented)
-vote
-changemap fixed
-flag holder run 25% slower
(going to implement)...
Forum:
Scripting Help
01-14-2007, 02:32
Replies:
10
pfn_spawn - NEED HELP
Views:
3,639
Posted By
Killhim
Re: pfn_spawn - NEED HELP
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <engine>
public plugin_init()
{
register_plugin ( "No objectives", "0.1a", "Killhim" );
if...
Forum:
Suggestions / Requests
01-14-2007, 01:18
Replies:
5
[REQ] Disguise(like spy in enemy territory)
Views:
1,499
Posted By
Killhim
Re: [REQ] Disguise(like spy in enemy territory)
Lol. Ideas aren't missing, only good coders are.
Forum:
Scripting Help
01-13-2007, 19:18
Replies:
10
pfn_spawn - NEED HELP
Views:
3,639
Posted By
Killhim
Re: pfn_spawn - NEED HELP
Tell me if I'm wrong, but I think this cvar is registered and exists. It's created in ghw_ctf.amxx:
register_cvar(cvar_ctf_enabled,"0")
:cry::cry::cry::cry::cry::cry:
Forum:
Scripting Help
01-13-2007, 13:37
Replies:
10
pfn_spawn - NEED HELP
Views:
3,639
Posted By
Killhim
Re: pfn_spawn - NEED HELP
I don't get why, but still not working.
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <engine>
public plugin_init()
{
register_plugin ( "No...
Forum:
Scripting Help
01-13-2007, 13:07
Replies:
10
pfn_spawn - NEED HELP
Views:
3,639
Posted By
Killhim
Re: pfn_spawn - NEED HELP
Hum. Going to test it right now
Forum:
Approved Plugins
01-13-2007, 12:52
Replies:
383
GHW - CTF (Capture The Flag) 3.0
Views:
223,369
Posted By
Killhim
Re: GHW - CTF (Capture The Flag)
Well, actualy I've made some shitty coding so that's why I haven't uploaded the code. I will clean it up, make it readable and then I'll upload the source.
Forum:
Scripting Help
01-13-2007, 06:50
Replies:
10
pfn_spawn - NEED HELP
Views:
3,639
Posted By
Killhim
pfn_spawn - NEED HELP
Hello! I've found this function:
public pfn_spawn(entid)
{
if(!is_valid_ent(entid)) return PLUGIN_CONTINUE
new class[51]
entity_get_string(entid,EV_SZ_classname,class,50)
...
Forum:
Approved Plugins
01-12-2007, 23:30
Replies:
134
sqlstats
Views:
116,239
Posted By
Killhim
Re: sqlstats
nope, still not working. Fuck off stats. Pm me when you'll have done your own version, I want it!
Forum:
Approved Plugins
01-12-2007, 23:29
Replies:
134
sqlstats
Views:
116,239
Posted By
Killhim
Re: sqlstats
#Reaper (http://forums.alliedmods.net/member.php?u=10233): Thx dude I think there was the problem. I've change my modules.ini and now I'm going to see if its working.
Forum:
Approved Plugins
01-12-2007, 23:22
Replies:
383
GHW - CTF (Capture The Flag) 3.0
Views:
223,369
Posted By
Killhim
Re: GHW - CTF (Capture The Flag)
Hello! This plugin is really sweet, it works really well!
I've installed it into my server but, since I don't want CTF to be always on, I've integred a VOTE system. Players only have to write...
Forum:
Approved Plugins
01-10-2007, 20:33
Replies:
134
sqlstats
Views:
116,239
Posted By
Killhim
Re: sqlstats
HELP!!!!!! I don,t understand why I keep having this error.
my modules.ini file:
I have a mysql database who is working so I don't get why it isn't working... Help please!
Showing results 1 to 17 of 17
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