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Posts Made By:
Salepate
Forum:
Scripting Help
01-18-2007, 12:20
Replies:
5
write to file from amx menu
Views:
2,458
Posted By
Salepate
Re: write to file from amx menu
In your plugin you have to use :
register_clcmd(); To register a command like amx_filewrite <text>
retrieve arg with read_argv(); in the function executed by register_clcmd();
and you finish...
Forum:
Scripting Help
01-17-2007, 08:00
Replies:
10
Prokreedz help
Views:
4,289
Posted By
Salepate
Re: Prokreedz help
You should try this :
public func(id) {
new Float _velocity[3];
entity_get_vector(id, EV_VEC_velocity, p_velocity)
if ( p_velocity[2] < 0.0 ) {
client_print(id, print_chat,...
Forum:
Scripting Help
01-17-2007, 07:06
Replies:
10
Prokreedz help
Views:
4,289
Posted By
Salepate
Re: Prokreedz help
check if velocity z does not contain a negative value ?
Forum:
Scripting Help
01-16-2007, 12:21
Replies:
16
Brand new
Views:
4,558
Posted By
Salepate
Re: Brand new
Two ways :
Using notepad : [File] > [Save as] > namefile.sma
Second way :
You have to enabled file extension ([View] -> [Folder options] -> Don't remember where.. )
and now you can see file...
Forum:
Scripting Help
01-16-2007, 02:09
Replies:
8
arrg, somebody help plz
Views:
1,842
Posted By
Salepate
Re: arrg, somebody help plz
What about g_money ? how can you use :
public buy_frostnade(id) {
g_money[id]+=(get_user_frags(id)-lastfrags[id])*5;
}
and
public moneyforfrags() {
g_money(id, money -...
Forum:
Scripting Help
01-14-2007, 08:19
Replies:
25
scripting help:anti-Flood for my plugin
Views:
4,823
Posted By
Salepate
Re: scripting help:anti-Flood for my plugin
if you put ADMIN_SLAY you don't need to use cmd_access();
is it wrong ?
besides you wrote
if ( ! cmd_access(id, level, cid, 0) )
isn't 0 supposed to be ADMIN_ALL ? and if it's the case...
Forum:
Scripting Help
01-14-2007, 07:22
Replies:
25
scripting help:anti-Flood for my plugin
Views:
4,823
Posted By
Salepate
Re: scripting help:anti-Flood for my plugin
register_clcmd("say /restart","say_restart",ADMIN_SLAY);
Here is it. You should take a look in other plugins source to see how it works, or just watch includes or the wiki.
Forum:
Scripting Help
01-13-2007, 19:31
Replies:
10
pfn_spawn - NEED HELP
Views:
3,639
Posted By
Salepate
Re: pfn_spawn - NEED HELP
then use cvar_ctf_enabled instead of sv_ctf_mode. :) (and it will work) don't forget to use [small ][/small ] next time
Forum:
Scripting Help
01-13-2007, 18:16
Replies:
10
Double Array - Manual Defining
Views:
2,871
Posted By
Salepate
Re: Double Array - Manual Defining
If it does not work, then pawn does not support string arrays.
Forum:
Scripting Help
01-13-2007, 16:58
Replies:
7
Weird bug: script works for 1 person only [help plz]
Views:
1,802
Posted By
Salepate
Re: Weird bug: script works for 1 person only [help plz]
Perhaps the second person has it : Off and it just handle the rest of the plugin. Did you try without it ?
Forum:
Scripting Help
01-13-2007, 16:56
Replies:
10
pfn_spawn - NEED HELP
Views:
3,639
Posted By
Salepate
Re: pfn_spawn - NEED HELP
Of Course, you have to create the var
in plugin_init();
if (!cvar_exists("sv_ctf_mode"))
register_cvar("sv_ctf_mode","0");
Forum:
Scripting Help
01-13-2007, 06:59
Replies:
10
pfn_spawn - NEED HELP
Views:
3,639
Posted By
Salepate
Re: pfn_spawn - NEED HELP
if (get_cvar_num("sv_ctf_mode") == 0)
return PLUGIN_HANDLED
is that what you want ?
Forum:
Scripting Help
01-13-2007, 06:28
Replies:
2
get_players problem
Views:
3,309
Posted By
Salepate
Re: get_players problem
You wrote : get_players(players,inum,"ae","TERRORIST");
It's "T"
Forum:
Scripting Help
01-13-2007, 06:14
Replies:
7
Weird bug: script works for 1 person only [help plz]
Views:
1,802
Posted By
Salepate
Re: Weird bug: script works for 1 person only [help plz]
if (preso[players[i]] == 0) return PLUGIN_HANDLED
it just stops the plugin.
Forum:
Scripting Help
01-12-2007, 14:37
Replies:
7
MySQL Compile Error [URGENT]
Views:
2,271
Posted By
Salepate
Re: MySQL Compile Error [URGENT]
result = dbi_query(dbc,"SELECT * FROM `tablename` WHERE `steamid` LIKE "%s", authid);
is more clean, but I'm starting to think that there is a collision between % (SQL joker term) and %s
By...
Forum:
Scripting Help
01-12-2007, 11:55
Replies:
7
MySQL Compile Error [URGENT]
Views:
2,271
Posted By
Salepate
Re: MySQL Compile Error [URGENT]
This code is nearly working you just forgot an open brace "{" line 103.
Your amxx compiler must be out of date.
Forum:
Scripting Help
01-12-2007, 11:50
Replies:
21
i'll try to start scripting.. i'm real newbie.. -_-
Views:
4,705
Posted By
Salepate
Re: i'll try to start scripting.. i'm real newbie.. -_-
Well C could be useful to start with main structures like loops or statements, but it's far from being like pawn. And yes pawn is the main language for making amxx plugins. Not sure about this but...
Forum:
Scripting Help
01-08-2007, 01:58
Replies:
15
Rank plugin.
Views:
5,769
Posted By
Salepate
Re: Rank plugin.
If you only need to know his frags, you'd better use
get_user_frags(id)
It will free some memory instead of using arrays. you will be sure that it will contain kills.
Forum:
Scripting Help
01-07-2007, 17:28
Replies:
5
scripting help..
Views:
1,364
Posted By
Salepate
Re: scripting help..
As I said, i've never used neither Prethink nor Posthink, and I don't know it works, So I could have say something wrong.
My mistake
Forum:
Scripting Help
01-07-2007, 14:56
Replies:
6
A virtual sphere to eject player.
Views:
1,835
Posted By
Salepate
Re: A virtual sphere to eject player.
Okay thanks, I ported the code for making effective the explosion against all present players, and it perfectly works.
The last thing which doesn't work is the blast circle effect, and the...
Forum:
Scripting Help
01-07-2007, 06:18
Replies:
6
A virtual sphere to eject player.
Views:
1,835
Posted By
Salepate
Re: A virtual sphere to eject player.
Is there a way to simulate an aim. Because If I'm not aiming the position where the explosion fires, I won't be propelled from the explosion, but from my aim. (if you know what I mean).
Forum:
Scripting Help
01-07-2007, 05:22
Replies:
5
scripting help..
Views:
1,364
Posted By
Salepate
Re: scripting help..
Flashbang : 25
Smoke Grenade : 9
(amxconst.inc)
If you wanna check it on a duration the better way to do is to use PreThink and PostThink (and honnestly I've never used it atm). But with one of...
Forum:
Scripting Help
01-07-2007, 05:16
Replies:
5
scripting help..
Views:
1,364
Posted By
Salepate
Re: scripting help..
If you mean :
player is walking Or jumping but in any case with a HE in hand. I guess it would be :
if ( (pev(id,pev_button) & IN_JUMP) || (pev(id,pev_button) & IN_FORWARD) ) {
new...
Forum:
Scripting Help
01-07-2007, 04:08
Replies:
6
A virtual sphere to eject player.
Views:
1,835
Posted By
Salepate
Re: A virtual sphere to eject player.
Hello, it will help me a lot, so many thanks it's exactly what I was searching for.
Good day.
Forum:
Scripting Help
01-06-2007, 16:23
Replies:
6
A virtual sphere to eject player.
Views:
1,835
Posted By
Salepate
A virtual sphere to eject player.
At first, I'm glad to be validated on this forum, I hope I won't act as fool and will respect every rules written, and I'll try to be understood as well I can do.
I lack english a bit but it should...
Showing results 1 to 25 of 25
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