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Search: Posts Made By: v_rtex
Forum: Scripting Help 07-11-2007, 09:05
Replies: 1
Views: 945
Posted By v_rtex
How to identify an entity owner

for example
edict_t *m_pEnt = engine->PEntityOfEntIndex(33);

How to identify an entity (m_pEnt) owner (player whose entity such as npc_grenade_frag or npc_tripmine; weapon_physcannon what picked...
Forum: General 07-03-2007, 12:09
Replies: 2
Views: 1,421
Posted By v_rtex
Re: Listening Entity Outputs in server plugin

maybe need to use some game interface like IServerPluginCallbacks?
such as IPlayerPickupVPhysics

help me.. please.. Source-aces -)
Forum: General 07-03-2007, 07:56
Replies: 2
Views: 1,421
Posted By v_rtex
Listening Entity Outputs in server plugin

How can my plugin listen entity outputs such as OnPlayerGotOnLadder, OnPlayerTouch, OnPhysGunPickup, OnMotionEnabled etc?

for example
http://developer.valvesoftware.com/wiki/Prop_combine_ball...
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