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Posts Made By:
elchrissr
Forum:
Off-Topic / Chat General
10-18-2011, 00:14
Replies:
13
Quiero decir algo
Views:
2,515
Posted By
elchrissr
Re: Quiero decir algo
Hola soy un usuario baneado y los moderadores me tienen envidia
Forum:
Scripting Help
10-18-2011, 00:06
Replies:
6
Sometimes server crash after killing. [solved]
Views:
1,103
Posted By
elchrissr
Re: Sometimes server crash after killing. [1st bump]
Anything wrong here, solved, a lot of thanks.
Forum:
Scripting Help
10-07-2011, 14:50
Replies:
6
Sometimes server crash after killing. [solved]
Views:
1,103
Posted By
elchrissr
Re: Sometimes server crash after killing. [1st bump]
Sometimes, killing a lot of people, server crash..
Forum:
Scripting Help
10-07-2011, 14:49
Replies:
8
Help with making a cvar checker!
Views:
2,451
Posted By
elchrissr
Re: Help with making a cvar checker!
YU NO remove all ifs?
Forum:
Scripting Help
10-07-2011, 14:46
Replies:
6
Sometimes server crash after killing. [solved]
Views:
1,103
Posted By
elchrissr
Re: Sometimes server crash after killing.
BUMP
Forum:
Scripting Help
09-27-2011, 19:16
Replies:
6
Sometimes server crash after killing. [solved]
Views:
1,103
Posted By
elchrissr
Sometimes server crash after killing. [solved]
what is wrong?
public fw_PlayerKilled(victim, attacker, shouldgib)
{
// Last Zombie Check
set_task(0.1, "fnCheckLastZombie")
// Enable dead players nightvision
set_task(0.2,...
Forum:
Scripting Help
09-27-2011, 19:11
Replies:
2
Usually corpses stay all round, crash the server
Views:
830
Posted By
elchrissr
Re: Usually corpses stay all round, crash the server
ok, thanks :)
Forum:
Scripting Help
09-26-2011, 14:47
Replies:
2
Usually corpses stay all round, crash the server
Views:
830
Posted By
elchrissr
Usually corpses stay all round, crash the server
Image:
http://img849.**************/img849/272/zmanekinhousev20001.jpg
// Ham Take Damage Forward (inflictor = weapon)
public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type)...
Showing results 1 to 8 of 8
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